View Single Post
Old 21st March 2010, 15:02   #6  |  Link
wonkey_monkey
Formerly davidh*****
 
wonkey_monkey's Avatar
 
Join Date: Jan 2004
Posts: 2,496
New version

I've updated fusion.dll to fix a couple of bugs, but mainly to include a new filter, fusemask.

Usage:

Code:
fusemask(a,b,exp=0.5)
This creates a binary mask to pass to fuse and can be used to merge two differently exposed images of the same scene, for example:



The parameter exp is a target exposure for the mask, and takes values between 0 and 1 (with 0.5 as the default).

Some of the "harshness" that is evident in fusion's image can be mitigated slightly by blurring the fusemask.

David

Last edited by wonkey_monkey; 21st March 2010 at 15:10.
wonkey_monkey is offline   Reply With Quote