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Old 19th August 2007, 12:32   #19  |  Link
*.mp4 guy
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Quote:
Originally Posted by Didée View Post
If you use deblock_qed there, you can kick it out as well. It's close to useless in that place. Rather apply it directly to the input clip. This even will potentially improve motion estimation. (Unless you find it's such a broadsword detail killer, hrmh.)

For the OP's clip, this filtering is breaking a fly on the wheel.
Agreed, If your source is blocky Deblock qued should be run earlier;
and this filtering is extremely excessive for the example in this thread.

@Didée
Deblock qued isn't a big detail killer, I just find any loss of detail to be unacceptable, even the tiny little bits of detail lost by plain mvdegrain bother me from time to time, and I can't stand fft3d with sigma > 1.
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