Thread: DG NV tools
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Old 23rd August 2010, 02:12   #2456  |  Link
hydra3333
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Join Date: Oct 2009
Location: crow-land
Posts: 540
Quote:
Originally Posted by Didée View Post
However, this is only a sucess as far as "it doesn't crash". Looking closer, the speed (CPU utilization) seems to be worse, and by a lot so.

Like: SetMTmode(2,8) on a heavy duty scriptfunction - dgdecode: 35 fps - dgdecodeNV: 8 fps

This need closer investigation, but right now I have to leave for other things.
This result quite significantly devalues NV's usefulness for multi-core machines (almost all PCs nowadays) where multi-threading of hard-crunching avisynth scripts is the way forward... save some in decoding, unfortunately lose more by restriction to single-threading.

Last edited by hydra3333; 23rd August 2010 at 02:25. Reason: removed insane question
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