Quote:
Originally Posted by nevcairiel
The Pascal architecture doubles the parallelism by making SM units smaller and doubling their count (64 vs 128 cores per SM, compared to Maxwell, Kepler had 192 cores per SM for comparison), which should help any tasks that are incredibly parallel, which image scaling should fall under. But in the end we won't know until we know.
|
Yes, it seems NVidia has been trying to fix their shader architecture starting with Maxwell. We have to see if Pascal can close the gap to AMD.
Is half precision enough for NNEDI3? If yes, Pascal should be very fast at that.