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Old 25th February 2016, 01:47   #36477  |  Link
huhn
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Join Date: Oct 2012
Posts: 7,903
[QUOTE=XMonarchY;1758464]What does

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* added support for native 10bit 4:2:0 DXVA decoding (+ scaling)
that madVR can accept p010 from DXVA native and it can scale these using DXVA.
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BTW, LAV Filters does show hardware support for HEVC on my GTX 980 through DXVA2 Copy-Back acceleration. I guess its only for 8bit content then. If 8bit is enough, why would HEVC rips start using 10bit anyway? Using 10bit would increase file size, wouldn't it?
this is hybrid decoding which is pretty much a waste of time. the performence gain from CPU only is very little. 10 bit encoding lowers needed bitrate.
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Is NVidia CUVID still an inferior option to DXVA2 Copy-Back? Does it still produce artifacts after all the driver updates, LAV updates, and madVR updates?
it's just buggy and 10 bit isn't supported.
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I have neither HDR nor 3D and only normal sRGB/Rec.709 colorspace, but my TV has 12bit output. I guess it makes no difference for anyone without HDR and wide colorspace? I thought no 4K TV could reproduce UHD colorspace yet...
it doesn't matter if they can't reproduce the color space 100%. and i wouldn't be shocked if it will take 5+ year before we reach 100% BT 2020 on a payable display.
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