Quote:
Originally Posted by madjock
It sort of does in a way as the only time it mentions LUTs taken into account is when an option with LUTs in the option is selected ?
|
Not really. It doesn't mention whether or not an existing LUT will be ignored when Pixel shader math HDR processing is active and the REC709 LUT still shows up in the MadVR OSD
I presume it isn't active but I would like confirmation as I need to find a work around for my HDR LUT red highlight issue.