I make a denoise with MDegrain3 and after it I want to remove scratches using the vectors just calculated, like this:
Code:
super = MSuper(source, hpad=32, vpad=32,pel=2)
bks = 8
ov = 4
bvec3 = MAnalyse(super, isb=true, blksize=bks, delta=3, overlap=ov)
bvec2 = MAnalyse(super, isb=true, blksize=bks, delta=2, overlap=ov)
bvec = MAnalyse(super, isb=true, blksize=bks, delta=1, overlap=ov)
fvec = MAnalyse(super, isb=false, blksize=bks, delta=1, overlap=ov)
fvec2 = MAnalyse(super, isb=false, blksize=bks, delta=2, overlap=ov)
fvec3 = MAnalyse(super, isb=false, blksize=bks, delta=3, overlap=ov)
clp = source.MDegrain3(super,bvec,fvec,bvec2,fvec2,bvec3,fvec3,thSAD=400)
# HERE, after Mdegrain3 should Msuper be remaked? super = MSuper(clp, hpad=32, vpad=32,pel=2)
backw = MCompensate(clp, super, bvec)
forw = MCompensate(clp, super, fvec)
backw2 = MCompensate(clp, super, bvec2)
forw2 = MCompensate(clp, super, fvec2)
backw3 = MCompensate(clp, super, bvec3)
forw3 = MCompensate(clp, super, fvec3)
#removeDirt:
_grey = false
limit =30
clipa = interleave(backw3, backw2, backw, clp, forw, forw2, forw3)
clipb1 = RemoveDirtJ(clipa,limit, _grey)
V1 = SelectEvery(clipb1, 7, 3)
Should I redo Msuper just after the Mdegrain3, before Mcompensate? As the vectors are the same from Manalyse, but the clip is the one denoised.