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Old 22nd February 2008, 17:37   #14  |  Link
TheRyuu
warpsharpened
 
Join Date: Feb 2007
Posts: 787
I think that patch isn't really proper (at least it didn't work for me).
After some slight editing of it though I managed to get it to work (with a fuzz with the last hunk, but I checked the luminance_masking.c and everything was patched correctly)

Now off to test. I think the patch doesn't have that debug line Dark was talking about so I'll post a build in a bit I guess and see if that helps (it's only a debug line though so does it really matter?)

Edit:
Build:
http://www.fileducky.com/qRILYtae/

It's built with pthreads enabled.

Last edited by TheRyuu; 22nd February 2008 at 17:48.
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