Quote:
Originally Posted by MilesAhead
I don't know what "bitrate needed for fast action" means, but typically FAVC running on 4 cores will give more than double the fps output of Flick running multi-threaded. That's why the unix guys liked fork() so much...
|
You've missed the point entirely. I wasn't talking about conversion speeds (that's a noob concern), I was referring to
high action video footage. An
average video bitrate of 4000 (VBR encode) may be fine, but if you check the actual bitrate on playback you'll see it is lower when nothing much is happening but during action sequences it is much higher, hitting 8+Mb/s. These higher bitrates are needed to avoid the common artifacts that occur during high action, blockiness/pixilation/ghosting, whatever folks tend to call them. I guess it doesn't matter much with the quality compromised Xvids that most are concerned with, but with a high quality source handcuffing the encoder to a max of 4000 isn't something I (and many others) would ever do.