Hello guys !
I could kill myself, because I already encoded all my videos, but I need to change something
I'm sure that you expected this moment... no ?
But I must put this :
"
pscrn=2"
instead of this :
"
pscrn=3"
But for all the rest, I'm satisfied !
To explain this change, I will just say that something disturbed me with the relief and the perspective. But it's more disturbing in movement I think.
It wasn't completely natural. My error was that I wanted a copy of the image of the Super NT. In fact I was confused ! I didn't know if I wanted a image like it is on a modern or CRT display, or both...
But it became clear when I compare these screenshots :
Tomb Raider PS1
PSX l Guía l Tomb Raider l Parte 1 l !!! Comienza la aventura !!!
Tomb Raider PS1 on a PVM
Ps1: Tomb Raider on PVM-14M4E
Tomb Raider PC
Tomb Raider (1996) Walkthrough 100% All Secrets Collected (PC) NO COMMENTARY
Tomb Raider PS1
Tomb Raider PS1 on a PVM
Tomb Raider PC vs. PS1
Tomb Raider 1 PC vs PS
When we compare the PS1 picture on a modern display and on a PVM, we can noticed that the scanlines on the PVM tend to soften the angles and the aliasing.
On the PC picture, it's already good, equivalent to the PS1 version on a PVM.
It's the things that I forgot ! So, it was like if I tried to have a PS1 image on a modern display, thinking that I would get a PS1 image on a PVM
Do you follow me ?
There was a little gap with the "
pscrn=3". I thought it would recreate the information between scalines, to get a image like the PC version of Tomb Raider for the comparison, but it already recreated this information with "
pscrn=2".
I tried, and it's the same effect that have the PS1 version on a PVM or the PC version of Tomb Raider, but for a Super Nes game
: