Quote:
Originally Posted by Sagekilla
@M4G: How is the Spline36 kernel unbalanced (out of curiosity)? What kind of a difference does that make?
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spline36 is balanced, spline16 (which is what I meant to type) is not. It oversharpens the image, if you iterate it it will quickly do far more damage then any other balanced linear interpolator in avisynth.