View Single Post
Old 2nd December 2012, 16:37   #15913  |  Link
ajp_anton
Registered User
 
ajp_anton's Avatar
 
Join Date: Aug 2006
Location: Stockholm/Helsinki
Posts: 805
Quote:
Originally Posted by Razoola View Post
I personally don't like the idea of madVR changing scaling algos based on frame drops. I guess because there are many thing that can cause framedrops that are not related to GPU being overstressed. I would say a better solution would be to have the ability to choose different scaling algos based on video sizes, format and framerate.
Just base it on rendering times.
ajp_anton is offline   Reply With Quote