I have one comment to make about the inline assembler/softwire/mess that is in avisynth. Most of it is of a horribly low quality.
Replacing it with proper C++ code probably wouldn't slow it down that much. You also need a proper C++ code path just to test that the assembler you wrote is correct anyway. But that's something no other posters seem to take into consideration.
Anyway, interesting to see some kind of development going on.
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VapourSynth - proving that scripting languages and video processing isn't dead yet
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