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Old 9th April 2009, 19:43   #67  |  Link
Dark Shikari
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Join Date: Sep 2005
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Quote:
Originally Posted by honai View Post
@Dark

this is not about dithering to RGB16, but dithering from YV12 (i.e. floating point)
YV!2 isn't floating-point.
Quote:
Originally Posted by honai View Post
to RGB24/32. What you observed is something totally different, namely GDI dithering from RGB24 to RGB16.
But then why does it still dither even when I use FFDshow for the conversion?
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