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Old 11th April 2007, 23:10   #1014  |  Link
chros
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Join Date: Mar 2002
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Quote:
Originally Posted by haruhiko_yamagata View Post
Multi-channel audio is excluded from ffdshow-winamp plugin on purpose.
I thought so, because there were no dsp plugins which support multichannel audio until DFX v8.x ...
Quote:
Originally Posted by haruhiko_yamagata View Post
Code:
bool TaudioFilterWinamp2::is(const TsampleFormat &fmt,const TfilterSettingsAudio *cfg)
{
 return super::is(fmt,cfg) && fmt.nchannels<=2;
}
If I remove <=2, it works, but some other plugins does not work, gets very noisy.
So is DFX v8.x working if you remove the 2ch restrection ??? Whoaa !!! I'm so excited!
Quote:
Originally Posted by haruhiko_yamagata View Post
I tested winamp2, it seems it's the same. The new DFX plugin does not work with multi-channel audio. Do you use winamp5?
What do you mean? That you've tried in winamp2 and it's not working?
I'm using winamp5 full which is free (not pro).

@Kado: first, thanks for testing...
Quote:
Originally Posted by Kado
Maybe you should add a button in ffdshow winamp dsp tab like in winamp playback settings, "allow surround sound", to enable or disable dsp surround sound processing if possible.
It's a very good idea!
Or a better one (if it's possible): this setting can be apply to every plugin simultaniously ...

I'm hardly waiting the testing period !!!

PS: I'm using quad setup too (I have an Videologic Sirocco Crossfire 4.1 speaker set), in the following chain:
splitter -> ffdshow decoders -> ffdshow filters (Winamp DSP (DFX), LFE crossover) -> AC3filter (for 4ch output) -> DynEQ filter (to get dynamic range compression)
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