Quote:
Originally Posted by Orf
Shiandow,
as far as I understand SuperRes requires only that separate hlsl been applied in correct order to work. So what benefits MPDN's render scripts gives to your comparing to MPC-HC way of configuring shaders ?
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A few weeks ago madshi asked a similar question, you may want read my reply
here. But the gist of it is that SuperRes needs to compare the current image to the original image, so you need to be able to store the original somewhere. If it wasn't for some very creative use of the alpha channel, I wouldn't have been able to do SuperRes with just shaders, at all.