Quote:
Originally Posted by KillaByte
Using a channel mask of 0 seems to be perfectly legal. If you create a WAVE_EX using interlx from the mctools package the resulting file will have such a channel mask until you put it through copysfx and assign one.
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Great, thats one thing less to wory about.
Quote:
Originally Posted by KillaByte
One possibility would be to use an advanced channel mapping dialog when converting to WAVE_EX where one can assign the logical channel names like C, LFE, etc. to the numbered channels of the source WAV. Wavewizard could then map them accordingly and assign the correct channel mask. When converting from WAVE_EX to WAVE_EX channel mapping could be even more comfortable since one could work exclusively with logical channel names instead of channel numbers.
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Good suggestion, ill use it in the next release
Quote:
Originally Posted by KillaByte
Yeah - but it would be nice if one could do it anyway
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I think so to so im already working on it. Maybe the next version will already have a readonly window which shows all the chunks in a wav.