Thread: fft3dGPU 0.8.2
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Old 14th March 2005, 22:57   #17  |  Link
tsp
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Join Date: Aug 2004
Location: Denmark
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released version 0.3. It's a major rewrite now using Directx directly instead of brook. The shaders are also optimized and the filter can now use float16(2 byte float) instead of float32(4 byte float or single precision) for storing the calculations causing an up to 150% speed increase compaired to version 0.2:
This is the framerates for version 0.2 ,0.3 and fft3dfilter using this syntax:
fft3dGPU(bt=1,sigma=2)
fft3dfilter(bt=1,sigma=2)
on a 720x576 clip:

fft3dfilter 7.0 FPS
fft3dGPU 0.2 11.0 FPS
fft3dGPU 0.3 24.3 FPS

this is on an athlon XP 2400 MHZ (nforce-2 chipset 200 MHz DDR ram)
and a Geforce 6800 GT 128 MB RAM (411 MHz core/742 MHz mem).

So a 350 % speed increase compaired to fft3dfilter. Nice...

Please report if the filter work with your graphics card. What card it is and how fast.

I have only tested this version with my geforce 6800 GT so I don't know how well it works with geforce FX 5xxx and Radeon Xxxx and 9xxx so please try and report back.


Last edited by tsp; 15th March 2005 at 10:26.
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