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Old 22nd May 2018, 21:16   #240  |  Link
creaothceann
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Join Date: Jul 2010
Location: Germany
Posts: 357
Quote:
Originally Posted by SuperLumberjack View Post
I don't think it's suited for YouTube

But for playing (not too close to the screen), it's cool!
The PGXP function only fixes the wobbly polygon coordinates; the CRT effect is entirely by the shader.

Here's track 3 without the shader: wipEout 1 - track 3, 4x internal res, PGXP enabled.mkv (228.3 MB)
(It's played in Rapier class, so it's much faster than the other videos)
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