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Shader implementation of the NEDI algorithm
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27th June 2014, 01:32
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Shiandow
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Join Date: Dec 2013
Posts: 753
The speed should be close to NEDI. It still needs to use NEDI so it will be slower, but since SuperRes "refines" the image (removing artefacts etc.) it's possible to take some shortcuts in the NEDI algorithm.
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