Quote:
Originally Posted by Asmodian
I would also recommend not using CUDA acceleration anymore, DXVA2 copy-back or D3D11 copy-back is just as good or better and as universal solutions they are getting more development.
|
I keep seeing this, and while I'm sure it's true for most cases I don't think it is for some. At least in my system (Windows 7, GTX 1080) I get framedrops with DXVA and D3D11 when playing 4k and up @ 60 fps, while CUVID runs smooth. This means that at least for this content CUVID is faster (it was even faster with old drivers but they produced some ugly artifacts with HDR). I don't know if this could be related with some particular rendering or scaling setting, but I don't think so because it's the same with other renderers and players. Maybe for VR in Windows 10 this is solved with that ATW thing.