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Old 31st July 2015, 21:55   #11  |  Link
Bloax
The speed of stupid
 
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Join Date: Sep 2011
Posts: 317
You can nuke them pretty easily with - who could have guessed - typical antialiasing strategies;

Code:
FTurnRight()
a=last
FastLineDarkenMOD(64,211)i
af=merge(a.SangNom2(0,24),a.SangNom2(1,24))
aff=af.FTurnLeft()
SeparateFields()
Merge(SangNom2(0,24),SangNom2(1,24))
AssumeFieldBased()
Weave()
FTurnLeft()
Merge(aff)
Spline36Resize(1280,720)

And I'm not even sure if the extra "separatefields() ??? weave()" part is even necessary.

You can remove it for a nice increase in performance should you find it unnecessary.

Last edited by Bloax; 31st July 2015 at 21:59.
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