Thread
:
FLuaG - OpenGL rendering on video stream
View Single Post
22nd November 2011, 21:50
#
15
|
Link
Büke
Registered User
Join Date: Jul 2010
Posts: 4
You are awesome Youka! This opens worlds of possibilities for AviSynth.
I am especially looking forward to fragment shader support.
Multiple inputs would be nice too, but I imagine, one workaround would be StackVertical() for video...
Büke
View Public Profile
Find More Posts by Büke