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Old 16th May 2016, 18:50   #38012  |  Link
madshi
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Join Date: Sep 2006
Posts: 9,140
Quote:
Originally Posted by CarlosCaco View Post
the same way we choose with all other bigger upscaling factors
if we want to sharpen the source we use image enhacements
if we want apply the sharpen after upscaling use upscalling refinements
if we want use in both use in both
There's a reason I'm disabling the upscaling refinements for very small upscaling factors. As I said before: You don't like it, other users might like it. So if I fulfill your wish, other users might be unhappy. I can't make everybody happy without adding a new option. And that new option would be hard to understand.

Quote:
Originally Posted by CarlosCaco View Post
as you suggest i tried again supersampling on v.19 and madvr still donīt activate upscalling refinements on my resolution movie = 720p, screen =1360x768
double checked on aways 2x supersampling and aways when upscaling is needed,
the image doubles, downscale but not apply the refinements
no image changes and no render times changes even if check all the refinements on high
Your posts are really hard to read. Try sorting your sentences into logical paragraphs, please, and don't use line breaks, except to separate paragraphs.

So is image doubling not activating for you, if you select "supersampling" in the image doubling section? Or does it activate, but upscaling refinement doesn't activate?

Quote:
Originally Posted by bcec View Post
Just when I thought madVR can't get any better, and that it is already amazing as it is... this deringing thing is frigging fantastic! Ringing in the original bluray source is my number 1 annoyance. I am even annoyed by ones caused by very mild DNR+EE that is present in newer titles like Force Awakens. This thing is doing wonders! A big THANK YOU!
Quote:
Originally Posted by Asmodian View Post
I haven't mentioned it yet but "reduce ringing artifacts" is great.. like all these new options it is hard for me to offer useful feedback for but it is a Good Thing. The updated version is better still.
Thanks a lot.


Quote:
Originally Posted by 70MM View Post
I have "delay playback start until render queue is full" turned on yet I still get the few dropped frames at the start of everything for a couple of secs.
Try with default settings, but "delay playback start" activated. Still the same problem?

Smooth motion FRC does need a moment to activate properly. That's just the way it is atm. It should only be a very short time, though, not a couple of seconds. Maybe your settings are too high so that the GPU has trouble keeping up? That might be partially responsible. Try lowering your madVR settings a bit to give the GPU more room to breathe. That might already fix the problem.

Quote:
Originally Posted by 70MM View Post
Is there a way for a 3rd party control system to control any of the MADVR functions via IP? I have currently been using Eventghost but I would like to eliminate the middleman and control it directly if possible.
Haven't we discussed this already a while ago? I'm pretty sure somebody asked a similar question not long ago, and I think it was you, wasn't it?

Quote:
Originally Posted by mzso View Post
??? What's the point of this? Adding grain is just more noise isn't it?
Most movie sources have a bit of grain in them. The way the deringing works, it totally smoothes areas where ringing was detected. As a result these areas look smoother than the rest of the image, which is a visible artifact. So I'm adding grain to make these areas appear more natural and not overly smoothed over.

Quote:
Originally Posted by Patrik G View Post
problem with the Sony HDR camp Demo
Just read a couple pages back. This was already reported and extensively discussed.

Quote:
Originally Posted by Werewolfy View Post
I understand your point but maybe it would makes sense to do a test build with different tresholds to play with? Maybe we will find a better compromise, maybe we won't.

I just tried it and I found more artefacts. Look at the teeth of the characters. It's maybe the only thing that keeps me to use it all the time with compressed videos.

Deringing 90.18 vs 90.19
Deringing off vs on

Here's the original picture but I don't know if it will help because on my side, deringing doesn't seem to work on juste one picture.

http://postimg.org/image/5t877ur9t/
Oh well, I suppose I'll have to check where the artifact is coming from. Maybe I can fix it. I don't think modifying the thresholds it very promising. Maybe as a last resort, if everything else fails. But I'd much prefer not having a strength setting. The visible difference would be very small and users wouldn't know which setting to use.

Quote:
Originally Posted by aufkrawall View Post
As expected, unfortunately deringing in .19 looks quite dirty with cartoons.

.18:


.19:
It's not looking that dirty to my eyes, but my computer monitor isn't very good, I suppose. I guess I could try to adjust the grain level to the grain that is in the rest of the image. So I would add more grain for grainy sources, and less grain for very smooth sources.

Quote:
Originally Posted by ang3l View Post
@madshi

madvr 0.90.19 + mpc-hc (nightly) crash at start with last AMD crimson 16.5.2 hotfix

http://pastebin.com/XCWq7Akt
Does this one fix it?

http://madshi.net/madVR9019amdFix.rar
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