Quote:
Originally Posted by KoKlusz
Fake metadata is for video games, which don't sent metadata on their own.
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Which supports my theory that the OS needs to be told about the real metadata, so it stops sending the fake stuff. As far as I can tell, madVR is currently trying to avoid the OS HDR functions by directly using NV HDR functionality. But that may as well be colliding with the OS now, since the OS is very much more HDR aware now then it ever used to be.