@JohnMeyer
An inventor has brought us a video-processing prototype which is basically 4 custom-developed HLSL shaders that run in realtime inside Media Player Classic.
The results are great in MPC, but we need to find a way to process 20 - 30 test videos a day with this, and SAVE the result to a pixel-accurate video file each time.
This Avisynth plugin seems to be the only technology that can do this.
I'm trying very hard to get Avisynth/Shader Plugin/Virtualdub to work together, but I'm completely new to Avisynth.
So please have some patience with me. =)
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