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VAQ: Making Xvid's Adaptive Quantization Not Suck
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22nd February 2008, 19:10
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Dark Shikari
x264 developer
Join Date: Sep 2005
Posts: 8,666
Quote:
Originally Posted by
squid_80
Divide by 256, rounding upwards:
(x+128)>>8
No good?
It won't give the same result as multiplying before shifting, IIRC.
Patch updated with unsigned fix.
Last edited by Dark Shikari; 22nd February 2008 at
19:12
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