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Originally Posted by 6233638
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It does reasonably well, I know. There's a reason I'm using SSRC for resampling in eac3to. However, it still does introduce ringing, there's no denying that. Whether it's audible or not is a different matter. I'm much better at seeing video artifacts than I'm at hearing audio artifacts.
Quote:
Originally Posted by 6233638
At least I've never had perfect playback even when my refresh has been 24.00008 and the content is 24fps native, for example.
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Check back the last few posts about audio clock deviation. Getting a refresh of 24.00000 won't help if your audio clock deviates from your system clock (which it usually does). You should not aim for 24.00000, but for a different refresh rate, based on audio clock deviation.
Quote:
Originally Posted by 6233638
And if your sync is good enough that ReClock shouldn't have to do any work... then won't it not do any resampling?
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I don't think it works that way. Either you enable the resampler or you disable it. I don't think you enable it for one audio block and then disable it for the next, depending on whether the sync is "good" or not. Resampling is based on a sliding window, so enabling/disabling isn't as simple as just turning it on/off. I believe if you allow Reclock to resample, it will *always* do so, regardless of how good the sync is.