View Full Version : Subtitles to keep RB0.66
Msc_Alex
30th October 2004, 23:20
I know there were some problems with the new window, but now it doesn't show any subtitle any more (rockass window).
huesage
31st October 2004, 05:48
I realized this also, the hard way though... I was just messing about with the layout of DVD-RB and kept on moving arround the "SubList" and just could not get it to show up.
This obviously explains why I could not see the sublist box, it seems to be deactivated in this version, it was working properly in version 0.65.
mikegun
31st October 2004, 10:11
same here !
jdobbs
31st October 2004, 15:14
Whoah... didn't notice that. I'll get it fixed and sent back out.
Rockas
31st October 2004, 16:02
Well I'm sure this is very important for all the people not "english speakers" :(
huesage
31st October 2004, 17:42
Originally posted by jdobbs
Whoah... didn't notice that. I'll get it fixed and sent back out.
Jdobbs , you da man ! hopefully it will be something easy and you can send it out to us soon, I dont have much to do today and I would like to keep working on a new layout for RB.
Now, I was wondering, do you or anyone else know of a resource where I can see syntax or commands for more interface options, like seperator lines, real buttons instead of the pic for ADD FOLDER buttons, tabs, ect...
This is my first time working at this and is proving to be alot of fun, so I would like to take it a few steps further and come up with a great interface for your great app.
Lazza
31st October 2004, 18:17
All working fine now qith 0.66a, thanks for the very quick fix for this Jdobbs! :thanks:
jdobbs
31st October 2004, 19:13
@huesage
I'll try to add some more options in the next version. The problem is that I have to link some sort of action to each button... so it will require a little thought on my part as to how to link a newly created button (for instance) to an already defined action.
mikegun
31st October 2004, 19:15
I didn't got 0.66a !
jdobbs
31st October 2004, 19:26
It's still sending. My internet connection's outgoing speed is pretty slow. You should get it soon. You might even get it before some a**hole posts it on a warez site! :angry:
huesage
31st October 2004, 23:29
@Jdobbs:
Great ! That would be awesome, I will be waiting and hopefully I can come up with a nice layout worthy of DVD-RB, that will be hard to accomplish, but I will try, thats a promise.
Thank you again for everything.
jdobbs
31st October 2004, 23:51
You should have gotten it by now... if you haven't PM me with your e-mail address.
mikegun
1st November 2004, 00:00
Got it !
Best Regards,
M.
nburles
1st November 2004, 09:28
Blimey, people have posted it?! You'd have thought that, since they donated, they supported the development... but obviously not. Shame people like that exist.
Anyway... would it not be possible to create some form of "on click" event... which would mean buttons could have a different graphic if the button was being pressed (i.e. it could look like it was a normal button) - this could also be rolled out to buttons which are real buttons at the moment... enabling them to be completely changed also?
Just a thought,
Cheers
NBurles
jdobbs
1st November 2004, 14:53
I think you'll find that most of the current "buttons" are actually "On Click Event" areas (the Folder button is a good example). You can add a graphic to the click area that looks like a button -- or simply put a graphic on the backdrop.
nburles
1st November 2004, 17:58
Sorry, I didn't really say what I wanted to say very clearly, so I'll try again!...
At the moment, some of the buttons appear to be "real" buttons (for example the Prepare, Encode, Rebuild buttons), so they have a graphic that you can see... and when you click on it, it changes (becomes depressed).
With the other buttons, there is a graphic that is the same whether the mouse is being clicked on it or not... which makes it impossible to create a "real" button using two graphics [as each button has only one graphic assigned to it].
But if there was a way of selecting one graphic for the normal button picture, and another for the button when it is being clicked, then the buttons could be made to look more realistic - and they could all be made to look the same if you used the same code for the current "real" buttons!
Cheers,
NBurles
jdobbs
1st November 2004, 18:42
I could do that pretty easily -- but it isn't there yet. I'd have to add a parameter called (for example) "WorkingButtonDownGraphic=" -- I could make it default to the same as the Normal button. I'd also recommend that if you are going to use anything other than a rectangular "button" that you use .GIF images, since they have a standard way of creating an invisible mask color in design.
nburles
1st November 2004, 22:34
No worries jdobbs, but if you do have time (in between doing important things for improving the program of course) to implement it, it would be nice :)
Thanks,
NBurles
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