LigH
26th January 2004, 21:17
Dear XviD and ffdshow developers,
because we just ask ourselves in the german doom9/Gleitz forum, I just decided to ask you: Chrominance is stored with 4:2:0 subsampling in MPEG video, so as well in XviD video. Decoding well saturated red or blue areas often shows obvious small blockiness.
Do your decoders (XviD filter / ffdshow) try to avoid this "color bleeding" - and if "yes", how (e.g. by interpolating colors or by one of the post-processing modes) and when (always, or "enableable")?
I remember that once I found a HQ patch for DivX 3.11a which patched the codec (probably from doubling to linear interpolation, which takes a little more time but looks better); so I just wonder how "modern" decoders work in this part.
because we just ask ourselves in the german doom9/Gleitz forum, I just decided to ask you: Chrominance is stored with 4:2:0 subsampling in MPEG video, so as well in XviD video. Decoding well saturated red or blue areas often shows obvious small blockiness.
Do your decoders (XviD filter / ffdshow) try to avoid this "color bleeding" - and if "yes", how (e.g. by interpolating colors or by one of the post-processing modes) and when (always, or "enableable")?
I remember that once I found a HQ patch for DivX 3.11a which patched the codec (probably from doubling to linear interpolation, which takes a little more time but looks better); so I just wonder how "modern" decoders work in this part.