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mf
24th January 2004, 19:44
Here it is, directly from my insanity laboratory: DotCrawl() :D.

Another comb filter? Wrong! I couldn't make a comb filter even if I wanted to! I can, however, make something that creates dot crawl. Just for laughs.

http://mf.creations.nl/avs/dotcrawl.png (http://mf.creations.nl/avs/functions/Composite-v0.1.avs)

Don't expect the output of this filter to be completely conforming to the scientific model of dot crawl (where and how it's supposed to "happen"), but I can tell you that "DotCrawl Comb Filter" by Scott Elliott filters it out as if it were real dot crawl.
Original image (http://mf.creations.nl/avs/dotcrawl-original.png)
Processed by DotCrawl() and then by "DotCrawl Comb Filter" by Scott Elliott (http://mf.creations.nl/avs/dotcrawl-filtered.png)

The only argument it takes is strength, which is 230 by default, but can be set to be 0-255. Example:
DotCrawl(255)
for full strength.

I've called the avs file "Composite", because one day I might add Rainbows() :devil:.

Oh and btw, you need Masktools 142 or higher.

Zarxrax
24th January 2004, 22:17
Nice :p
Chroma bleeding would be a valuable addition as well :)

mf
24th January 2004, 22:31
Originally posted by Zarxrax
Nice :p
Chroma bleeding would be a valuable addition as well :)
UVTimingH(2, -2, true) will do for the time being :D.

DarkNite
25th January 2004, 12:52
:eek: That's just too funny! :D

Rainbows() would be great! Then every source can be just as painful to work with as Trigun! :p

Kaiousama
25th January 2004, 13:22
very very very interesting, thanks mf!

ehm..... which filter do you suggest as antidote to your DotCrawl filter?
(i mean: do you know any good filter able to remove dot crawls from my anime?)

mf
25th January 2004, 13:42
Originally posted by Kaiousama
(i mean: do you know any good filter able to remove dot crawls from my anime?)
Only ones I know are the Comb Filter mentioned above and GuavaComb.

FredThompson
26th January 2004, 11:48
How about adding tape head noise at the bottom and a little random vertical jiggle as well. Oh, and those white horizontal commet-like dropouts would be very helpful...

mf
26th January 2004, 16:54
Ph333r! Now you can add that finishing touch to the reality of your console emulator.

http://mf.creations.nl/avs/analogmario.png

Above image was created using NNesterJ (a NES emu), DotCrawl, UVTimingH, AddGrain, and Blur. Looks real, don't it ? :D

Chainmax
26th January 2004, 16:58
Where can this "DotCrawl Comb Filter" by Scott Elliott be downloaded from? I couldn't find it using the search nor in warpenterprises's page.

mf
26th January 2004, 17:04
Originally posted by Chainmax
Where can this "DotCrawl Comb Filter" by Scott Elliott be downloaded from? I couldn't find it using the search nor in warpenterprises's page.
I can't find the homepage anymore either. It's a vdub filter, the link *should* be around here somewhere on this forum.

Wilbert
26th January 2004, 18:40
Do you mean this one:

http://home.earthlink.net/~tacosalad/video/dotcrawl.html

mf
26th January 2004, 18:46
Originally posted by Wilbert
Do you mean this one:

http://home.earthlink.net/~tacosalad/video/dotcrawl.html
Exactly. Thanks.

FredThompson
26th January 2004, 18:54
He hangs out at neuron2's site.