SILICON
2nd January 2004, 07:48
I found one bug in BESWEET v1.5b24 and v1.5b25
I converted one big AC3 (348MB) to MP2. Later, I multiplexed the MP2 using bbMPEG.
If use BESWEET v1.5b24 or v1.5b25 the bbMpeg tell:
Scanning audio stream for access units information
Found 3552 audio frame headers.
MPEG audio stream information
Stream length : 1704960
Syncwords : 3552
Frames : 3552 size 480 bytes
If use BeSweet v1.5b23, the same AC3 and using the same command-line the bbMpeg says:
Scanning audio stream for access units information
Found 315788 audio frame headers.
MPEG audio stream information
Stream length : 151578240
Syncwords : 315788
Frames : 315788 size 480 bytes
I see one diference in the screen (using the same command-line). The bug versions put:
[ 3/100 ] Asserting gain of -4.0dB..
The BeSweet v1.5b23 donīt print this. I think that te bug can be in the postgain module. Lost o write bad some headers?
The final size of the bad and the good file are the same and the two sound good (using mplayer).
The log of the bad process:
BeSweet v1.5b24 by DSPguru.
--------------------------
Using azid.dll v1.9 (b922) by Midas (midas@egon.gyaloglo.hu).
Using Shibatch.dll v0.24 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Using tooLame.dll v0.2l (Apr 24 2003) by Mike Cheng <http://tooLame.sf.net>
Manual Dynamic-Compression algorithm by LigH (author of WaveBooster).
Logging start : 01/02/04 , 05:39:07.
C:\DVD2CVCD\BESWEET\BESWEET.EXE -core( -input D:\jungladecristal\PELICULA.ac3 -output D:\jungladecristal\PELICULA.MP2 -logfilea D:\jungladecristal\DVD2CVCD.LOG ) -split( -start 30 -end 7609 ) -azid( -s surround2 -f1 ) -toolame( -m s -b 160 ) -ssrc( --rate 48000 ) -boost( /b2=5 ) -ota( -hybridgain -d -96 )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : D:\jungladecristal\PELICULA.ac3
[00:00:00:000] | Output: D:\jungladecristal\PELICULA.MP2
[00:00:00:000] | Floating-Point Process: No
[00:00:00:000] | PostGain normalize to : 0.97
[00:00:00:-96] +-------- AZID -------
[00:00:00:-96] | Input Channels Mode: 3/2, Bitrate: 384kbps
[00:00:00:-96] | Output Stereo mode: Dolby surround 2 compatible
[00:00:00:-96] | Total Gain: 7.000dB, Compression: None
[00:00:00:-96] | LFE levels: To LR -INF, To LFE 0.0dB
[00:00:00:-96] | Center mix level: BSI
[00:00:00:-96] | Surround mix level: BSI
[00:00:00:-96] | Dialog normalization: -4dB
[00:00:00:-96] | Rear channels filtering: Yes
[00:00:00:-96] | Source Sample-Rate: 48.0KHz
[00:00:00:-96] +-------- BOOST ------
[00:00:00:-96] | Algorithm by : Dg
[00:00:00:-96] | Boost Factor : 5.0
[00:00:00:-96] | Limit Factor : 0.73
[00:00:00:-96] +------ tooLame ------
[00:00:00:-96] | Bitrate method : CBR
[00:00:00:-96] | MP2 bitrate : 160
[00:00:00:-96] | Channels Mode : Stereo
[00:00:00:-96] | Error Protection: No
[00:00:00:-96] +---------------------
[02:06:18:912] Gain of -4.0dB had been asserted to file.
[02:06:18:912] Conversion Completed !
[02:06:18:912] Actual Avg. Bitrate : 160kbps
[00:13:56:000] <-- Transcoding Duration
Logging ends : 01/02/04 , 05:53:03.
The log of the good process:
BeSweet v1.5b23 by DSPguru.
--------------------------
Using azid.dll v1.8 (b825) by Midas (midas@egon.gyaloglo.hu).
Using Shibatch.dll v0.24 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Using tooLame.dll v0.2l (Apr 24 2003) by Mike Cheng <http://tooLame.sf.net>
Manual Dynamic-Compression algorithm by LigH (author of WaveBooster).
Logging start : 01/02/04 , 05:02:26.
C:\DVD2CVCD\BESWEET\BESWEET.EXE -core( -input D:\jungladecristal\PELICULA.ac3 -output D:\jungladecristal\PELICULA.MP2 -logfilea D:\jungladecristal\DVD2CVCD.LOG ) -split( -start 30 -end 7609 ) -azid( -s surround2 -f1 ) -toolame( -m s -b 160 ) -ssrc( --rate 48000 ) -boost( /b2=5 ) -ota( -hybridgain -d -96 )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : D:\jungladecristal\PELICULA.ac3
[00:00:00:000] | Output: D:\jungladecristal\PELICULA.MP2
[00:00:00:000] | Floating-Point Process: No
[00:00:00:000] | PostGain normalize to : 0.97
[00:00:00:-96] +-------- AZID -------
[00:00:00:-96] | Input Channels Mode: 3/2, Bitrate: 384kbps
[00:00:00:-96] | Output Stereo mode: Dolby Surround 2 compatible
[00:00:00:-96] | Total Gain: 10.000dB, Compression: None
[00:00:00:-96] | LFE levels: To LR -INF, To LFE 0.0dB
[00:00:00:-96] | Center mix level: BSI
[00:00:00:-96] | Surround mix level: BSI
[00:00:00:-96] | Dialog normalization: -4dB
[00:00:00:-96] | Rear channels filtering: Yes
[00:00:00:-96] | Source Sample-Rate: 48.0KHz
[00:00:00:-96] +-------- BOOST ------
[00:00:00:-96] | Algorithm by : Dg
[00:00:00:-96] | Boost Factor : 5.0
[00:00:00:-96] | Limit Factor : 0.73
[00:00:00:-96] +------ tooLame ------
[00:00:00:-96] | Bitrate method : CBR
[00:00:00:-96] | MP2 bitrate : 160
[00:00:00:-96] | Channels Mode : Stereo
[00:00:00:-96] | Error Protection: No
[00:00:00:-96] +---------------------
[02:06:18:912] Conversion Completed !
[02:06:18:912] Actual Avg. Bitrate : 160kbps
[00:13:08:000] <-- Transcoding Duration
Logging ends : 01/02/04 , 05:15:34.
If you need the programs o the AC3 file, tell me.
I converted one big AC3 (348MB) to MP2. Later, I multiplexed the MP2 using bbMPEG.
If use BESWEET v1.5b24 or v1.5b25 the bbMpeg tell:
Scanning audio stream for access units information
Found 3552 audio frame headers.
MPEG audio stream information
Stream length : 1704960
Syncwords : 3552
Frames : 3552 size 480 bytes
If use BeSweet v1.5b23, the same AC3 and using the same command-line the bbMpeg says:
Scanning audio stream for access units information
Found 315788 audio frame headers.
MPEG audio stream information
Stream length : 151578240
Syncwords : 315788
Frames : 315788 size 480 bytes
I see one diference in the screen (using the same command-line). The bug versions put:
[ 3/100 ] Asserting gain of -4.0dB..
The BeSweet v1.5b23 donīt print this. I think that te bug can be in the postgain module. Lost o write bad some headers?
The final size of the bad and the good file are the same and the two sound good (using mplayer).
The log of the bad process:
BeSweet v1.5b24 by DSPguru.
--------------------------
Using azid.dll v1.9 (b922) by Midas (midas@egon.gyaloglo.hu).
Using Shibatch.dll v0.24 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Using tooLame.dll v0.2l (Apr 24 2003) by Mike Cheng <http://tooLame.sf.net>
Manual Dynamic-Compression algorithm by LigH (author of WaveBooster).
Logging start : 01/02/04 , 05:39:07.
C:\DVD2CVCD\BESWEET\BESWEET.EXE -core( -input D:\jungladecristal\PELICULA.ac3 -output D:\jungladecristal\PELICULA.MP2 -logfilea D:\jungladecristal\DVD2CVCD.LOG ) -split( -start 30 -end 7609 ) -azid( -s surround2 -f1 ) -toolame( -m s -b 160 ) -ssrc( --rate 48000 ) -boost( /b2=5 ) -ota( -hybridgain -d -96 )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : D:\jungladecristal\PELICULA.ac3
[00:00:00:000] | Output: D:\jungladecristal\PELICULA.MP2
[00:00:00:000] | Floating-Point Process: No
[00:00:00:000] | PostGain normalize to : 0.97
[00:00:00:-96] +-------- AZID -------
[00:00:00:-96] | Input Channels Mode: 3/2, Bitrate: 384kbps
[00:00:00:-96] | Output Stereo mode: Dolby surround 2 compatible
[00:00:00:-96] | Total Gain: 7.000dB, Compression: None
[00:00:00:-96] | LFE levels: To LR -INF, To LFE 0.0dB
[00:00:00:-96] | Center mix level: BSI
[00:00:00:-96] | Surround mix level: BSI
[00:00:00:-96] | Dialog normalization: -4dB
[00:00:00:-96] | Rear channels filtering: Yes
[00:00:00:-96] | Source Sample-Rate: 48.0KHz
[00:00:00:-96] +-------- BOOST ------
[00:00:00:-96] | Algorithm by : Dg
[00:00:00:-96] | Boost Factor : 5.0
[00:00:00:-96] | Limit Factor : 0.73
[00:00:00:-96] +------ tooLame ------
[00:00:00:-96] | Bitrate method : CBR
[00:00:00:-96] | MP2 bitrate : 160
[00:00:00:-96] | Channels Mode : Stereo
[00:00:00:-96] | Error Protection: No
[00:00:00:-96] +---------------------
[02:06:18:912] Gain of -4.0dB had been asserted to file.
[02:06:18:912] Conversion Completed !
[02:06:18:912] Actual Avg. Bitrate : 160kbps
[00:13:56:000] <-- Transcoding Duration
Logging ends : 01/02/04 , 05:53:03.
The log of the good process:
BeSweet v1.5b23 by DSPguru.
--------------------------
Using azid.dll v1.8 (b825) by Midas (midas@egon.gyaloglo.hu).
Using Shibatch.dll v0.24 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Using tooLame.dll v0.2l (Apr 24 2003) by Mike Cheng <http://tooLame.sf.net>
Manual Dynamic-Compression algorithm by LigH (author of WaveBooster).
Logging start : 01/02/04 , 05:02:26.
C:\DVD2CVCD\BESWEET\BESWEET.EXE -core( -input D:\jungladecristal\PELICULA.ac3 -output D:\jungladecristal\PELICULA.MP2 -logfilea D:\jungladecristal\DVD2CVCD.LOG ) -split( -start 30 -end 7609 ) -azid( -s surround2 -f1 ) -toolame( -m s -b 160 ) -ssrc( --rate 48000 ) -boost( /b2=5 ) -ota( -hybridgain -d -96 )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : D:\jungladecristal\PELICULA.ac3
[00:00:00:000] | Output: D:\jungladecristal\PELICULA.MP2
[00:00:00:000] | Floating-Point Process: No
[00:00:00:000] | PostGain normalize to : 0.97
[00:00:00:-96] +-------- AZID -------
[00:00:00:-96] | Input Channels Mode: 3/2, Bitrate: 384kbps
[00:00:00:-96] | Output Stereo mode: Dolby Surround 2 compatible
[00:00:00:-96] | Total Gain: 10.000dB, Compression: None
[00:00:00:-96] | LFE levels: To LR -INF, To LFE 0.0dB
[00:00:00:-96] | Center mix level: BSI
[00:00:00:-96] | Surround mix level: BSI
[00:00:00:-96] | Dialog normalization: -4dB
[00:00:00:-96] | Rear channels filtering: Yes
[00:00:00:-96] | Source Sample-Rate: 48.0KHz
[00:00:00:-96] +-------- BOOST ------
[00:00:00:-96] | Algorithm by : Dg
[00:00:00:-96] | Boost Factor : 5.0
[00:00:00:-96] | Limit Factor : 0.73
[00:00:00:-96] +------ tooLame ------
[00:00:00:-96] | Bitrate method : CBR
[00:00:00:-96] | MP2 bitrate : 160
[00:00:00:-96] | Channels Mode : Stereo
[00:00:00:-96] | Error Protection: No
[00:00:00:-96] +---------------------
[02:06:18:912] Conversion Completed !
[02:06:18:912] Actual Avg. Bitrate : 160kbps
[00:13:08:000] <-- Transcoding Duration
Logging ends : 01/02/04 , 05:15:34.
If you need the programs o the AC3 file, tell me.