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View Full Version : SpatialSoften TemporalSoften in YV12?


Nicholi
3rd December 2003, 06:04
Not sure if you guys take kindly to such small newby like requests :)

Primarily SpatialSoften working in yv12 space would be GREATLY appreciated. It works as a very nice derainbower in anime, that isn't all too hard on the colors.

Usually use these lines in the avs.
chromavid = Reduceby2().SpatialSoften(7,0,50).blur(1.5).BilinearResize(720,480)
MergeChroma(chromavid)

Sorta forced to just continue working in yuy2 currently, however even if there were no speed enhancements just it accepting yv12 colorspace would be nice.

mf
3rd December 2003, 16:37
ReduceBy2() on the chroma? Isn't 4:2:2 subsampling enough resolution loss?

sh0dan
3rd December 2003, 21:41
You won't loose any (further) information by converting your material to yuy2 prior to processing and converting it back to yv12 after yuor script has been run. Luma is untouched by the YUY2<->YV12 conversion.

Have you tried the other Rainbow alternatives that have been discussed here?

some thread (http://forum.doom9.org/showthread.php?s=&threadid=64432&highlight=rainbow) and another thread (http://forum.doom9.org/showthread.php?s=&threadid=62873&highlight=rainbow).