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View Full Version : TMPgEnc crashes on AVI's


Daemon
2nd October 2003, 20:41
I've just reinstalled windows and with it TMPGEnc. I never used to have this problem, but now, when I try to pass an AVI file through the program, it crashes.
This doesn't happenw ith MPEG files, and I can happily reencode those, but AVI's cause it to crash. I get as far as picking the AVI file (either thru the wizard or the main UI), and while its reading the file it crashes.
Its not the file itself, because I can play it fine and have done so without a hitch, which also makes me belive its not a codec problem (or is it?).
I've uninstalled and resintalled the app several times, but it makes no difference.

Anyone able to solve this one for me? (v2.521)

thanks

JonRead
4th October 2003, 15:59
It crashes all the time for me too, I have to use Virtual Dub to re-encode the files in to Divx 5.0.5 before half of them will work, the usual problems for me are AVI files encoded in any format other then divx. But yes, like you, I can view them fine. I think you will just have to do like I do, re-encode in Virtual Dub, no real difference to quality at the end and only takes 20 minutes on a fast machine. Then you should find the files work fine. I think it has to do with encoding codecs, as some are obviously for encoding and some for viewing, so maybe we don't have the correct encoding codecs. Upon saying that though, TMPG only recently fixed it so divx 5.0.5 files could be opened in TMPG, so maybe it is a bug.

sarahjh69
4th October 2003, 18:32
you have a setting wrong!

options
enviromental setting
VFAPI plug in
right click on 'Directshow Multimedia File Reader'
and select higher priority, until it reads 1 in the priority box

now you avis will recode without crashing.

Daemon
4th October 2003, 20:17
Originally posted by sarahjh69
you have a setting wrong!

options
enviromental setting
VFAPI plug in
right click on 'Directshow Multimedia File Reader'
and select higher priority, until it reads 1 in the priority box

now you avis will recode without crashing.

No, I've already changed that, but it doens't make a blind bit of difference. :(