PDA

View Full Version : Seamless linking between Video & Still picture


ultimatebilly
29th April 2003, 00:57
Hi all!
What I want to do is to create a menu which consists of a video and a still picture track (imported into scenarist as a slide-show, to allow audio).
The video plays for 20 seconds, then the still picture is supposed to (seamlessly) show the last frame of the video for about 5 minutes, with the subpicture attached to it...
I could of course just encode the whole menu as a video clip, but I want to save the space if by any means possible (and I would like to see that it is possible:))...
The two tracks resist in the language folder of VTS1 (the main-movie-VTS), the still picture is added as a cell to the PGC of the menu (adding it as a program seems to make no difference, does it?).
Now I have a NSM-flag on the still track, and I am not able to make it change to a SM-flag, whatever I try...
I know that the first cell in a program is not allowed to contain any commands if the linking is supposed to be seamless, I know that both tracks need to have the same nominal bitrate and the same kind of bitrate distribution (CBR or VBR).
I changed the bitrate of the still picture to the same value as the video (scenarist allowed me to do that), and removed all cell commands (there weren't any actually
:D ), but the linking is still not seamless.
Does anybody definitively know if seamless linking between a video and a still track is possible or not?
Would be glad to hear some thoughts!

mpucoder
29th April 2003, 05:12
By definition a link is not seamless. But why do this at all? You can have the video play and then freeze for up to 4m15s (any higher is infinite)

ultimatebilly
29th April 2003, 11:35
I didn't know that, or I knew but forgot...
Thank you, 4m15secs is just the time I need!! (Audio plays for 4m8secs...) :D

mpucoder
29th April 2003, 19:32
Just want to go on record, I had someone screaming in my ear when I wrote that - the max is 254 seconds, or 4m14s. 255 means infinite.

ultimatebilly
29th April 2003, 20:26
Still sufficient! :)

Thanks again!

ultimatebilly
29th April 2003, 21:48
Could you give me a hint how this option is called in scenarist?
Obviously I should rather use spruceup or something...

ultimatebilly
29th April 2003, 21:54
It's cell still time, right?
But how I can get the audio to play longer than the "pure" video play time?

mpucoder
29th April 2003, 23:32
Yes, cell still is what you want (there are 2 other types of stills - VOBU, which is indefinite, and PGC, which can be used only with random and shuffle PGCs)
The audio continues on, a still is not a pause, it just means hold the last frame until the still time expires.

ultimatebilly
30th April 2003, 15:28
Sorry to bother you again!
I'm not able to attach an audio track to my menu without it being truncated by scenarist to the length the video plays without the cell still...
How can I get scenarist to either let me import my audio with the lenght I want or force it to take the still time into account?

Thanks, ultimatebilly