angelyote
7th March 2003, 02:44
Not wanting to shell out the cash for link2, or be stuck with 5fps with the demo, I'm using VFAPIConv to get avs scripts into stubborn programs.
The question I have is why does the width need to be a multiple of 32 to convert properly using avisynth 2.5 but I can use any resolutions using it with avisynth 2.07? If the width is not mod32 I get the standard vfapiconv error 'avs is not valid'.
I guess it shouldn't really make much difference but what I've been doing is trying to get perfect aspect ratio. I don't understand it very well so I've been opening my d2v, cropping, then setting the width/height multiples to 2. I find a perfect aspect ratio that way, then I find the next highest mod32 width and mod16 height. I then divde those each by 2 and those are the borders I add (making sure that if they come out odd that the left/top value gets 1 added and bottom/left gets 1 subtracted). I think I picked this up from -h in another thread. :)
So can someone help me figure this out? I really enjoy using 2.5 but the mod32 height in vfapiconv is making it harder to get just the right resolutions.
Dave
EDIT: Height can be anything and still open properly, even an odd number. Possibly as part of this is that tmpgenc doesn't like avs with non-mod32 width in avisynth 2.5. I get divide by zero error. If I go back to 2.07 everything is fine.
The question I have is why does the width need to be a multiple of 32 to convert properly using avisynth 2.5 but I can use any resolutions using it with avisynth 2.07? If the width is not mod32 I get the standard vfapiconv error 'avs is not valid'.
I guess it shouldn't really make much difference but what I've been doing is trying to get perfect aspect ratio. I don't understand it very well so I've been opening my d2v, cropping, then setting the width/height multiples to 2. I find a perfect aspect ratio that way, then I find the next highest mod32 width and mod16 height. I then divde those each by 2 and those are the borders I add (making sure that if they come out odd that the left/top value gets 1 added and bottom/left gets 1 subtracted). I think I picked this up from -h in another thread. :)
So can someone help me figure this out? I really enjoy using 2.5 but the mod32 height in vfapiconv is making it harder to get just the right resolutions.
Dave
EDIT: Height can be anything and still open properly, even an odd number. Possibly as part of this is that tmpgenc doesn't like avs with non-mod32 width in avisynth 2.5. I get divide by zero error. If I go back to 2.07 everything is fine.