yaz
6th February 2003, 10:17
hi all sansgrip fan & others!
i'm very upset about watching the disappear of some very talented devels (markfd, sansgrip, ...) but that's it.
my question; is it possible to take care of their filters left behind. i mean debugging, recompilation, possible improvement(s). afaik, they all were released under gpl, so there's no 'legal' obstacle (i guess). if so, is there anyone round here ready to do it?
as mark left the very last versions of his filters behind, i mean here esp that of sansgrip. after some heavy fight i kicked avs2.5b alive, but it turned out:
- blockbuster not accepted ('not a 2.5 dll')
- nomosmoth not accepted (the same)
- fluxsmooth accepted but produced some very strange effects (more tests needed)
from their readmes & sources it seems as if they included (some core of) yv12 support. imho, it'd not mean too much effort to 'comb/brush up' & to make clear 2.5 ports. i'm too weak in progging to do that, but i don't want to depart from bb & nms.
i've mentioned it in an other thread but i think it worth its own.
thx in adv
yaz
ps
- cruncher dropped a version of bb in an other thread, but no readme or even a comment.
- if anyone could suggest a 2.5 replacement of nms, pls, lemme know. aw, i can't use such heavy guns like con3d on my good old cel2, so, mmx only, pls.
i'm very upset about watching the disappear of some very talented devels (markfd, sansgrip, ...) but that's it.
my question; is it possible to take care of their filters left behind. i mean debugging, recompilation, possible improvement(s). afaik, they all were released under gpl, so there's no 'legal' obstacle (i guess). if so, is there anyone round here ready to do it?
as mark left the very last versions of his filters behind, i mean here esp that of sansgrip. after some heavy fight i kicked avs2.5b alive, but it turned out:
- blockbuster not accepted ('not a 2.5 dll')
- nomosmoth not accepted (the same)
- fluxsmooth accepted but produced some very strange effects (more tests needed)
from their readmes & sources it seems as if they included (some core of) yv12 support. imho, it'd not mean too much effort to 'comb/brush up' & to make clear 2.5 ports. i'm too weak in progging to do that, but i don't want to depart from bb & nms.
i've mentioned it in an other thread but i think it worth its own.
thx in adv
yaz
ps
- cruncher dropped a version of bb in an other thread, but no readme or even a comment.
- if anyone could suggest a 2.5 replacement of nms, pls, lemme know. aw, i can't use such heavy guns like con3d on my good old cel2, so, mmx only, pls.