View Full Version : other resize-methods?
Shootist
23rd December 2002, 10:03
Hi,
I`ve read an article about resizing pictures taken with digicams. There was written, that Lanczos isn`t the best method. Thzey said something about Genuine Fractals and S-Spline. Does anybody know something more about this topic. Is it possible to use this methods in avisynth-scripts too?
Blight
23rd December 2002, 10:08
Don't know about S-Splines, but fractal resizing is considered quite heavy... It may grind any encode to a halt.
Shootist
23rd December 2002, 10:58
So Lanczos is the best way if you look at performance and result?
sh0dan
23rd December 2002, 11:19
S-spline is a commercial program for upsizing - not an algorithm. It applies after-resize filters depending on the source material, so it sharpens the image based on how sharp the original were. Seems rather nice, and produced better results than resize/unsharp mask.
"Genuine Fractals Print Pro" works by adding detail to the image not necessarily there from the beginning. This is simililar to the effect of adding noise in ffdshow - it gives the appearance of better quality than actually exists.
The info was found on this page (thanks google) (http://www.shortcut.nl/redirect.php?page=moreinfo.extra&id=sspline2).
The reasons why they are not that useful:
* Both methods are for upsizing, they aren't better for downsizing. Lanczos is still the detail king here. My estimate is that 95% of all resizes in AviSynth are downsizes.
* Speed (they will be _very_ slow).
* The added detail will make them much harder to compress.
For video, I _think_ these methods are some of those that sound great (and too many people talk about), but isn't of much practical use. (Who said de-convolution <sigh>)
scmccarthy
23rd December 2002, 15:15
So, to sum up, Lanczos keeps the most detail without adding noise. Is there such thing as a detail to noise ratio?;)
Stephen
HarryM
23rd December 2002, 19:27
Do exist any resize algorithm with spatial filtering side effect?
trbarry
23rd December 2002, 22:42
The BiLinearResize has a triangle filter built in. And you can jigger the parms to BiCubicResize to make it adjustably softer.
- Tom
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