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nicco
20th February 2005, 09:44
Here some news about .divx format compatibility:
http://labs.divx.com/archives/000053.html

Can someone implement this function in MPC?

esby
21st February 2005, 22:56
Is there a way to avoid MPC disabling full screen when it loses the focus ?

I am asking, because on dual screen, mpc disables full screen if I click on the other screen... which is kinda not what I want.

esby

Yusaku
21st February 2005, 23:19
I think it still works the same way since I asked Gabest about exactly the same - it will not disable fullscreen when maximized on secondary display, but will do so on primary

guada 2
26th February 2005, 08:37
Hello everyone,

MPC comes back with a new version: MPC 6.4.8.3
Very interesting

The done changes are to this address:http://m17n.cool.ne.jp/freeware/mpc/

fewtch
26th February 2005, 09:23
"Recent builds are apparently buggy. According to your OS version, the filter settings may or may not be saved. Those builds are marked as buggy. AFIAK, they have problems on Windows 2000 while they work fine on Windows XP."
This is very bad news, and an increasing trend... seems like more people writing specifically for WinXP these days and testing less & less on other OS's (even Win2k). This general trend pisses me off no end :mad:.

If it works on WinXP, it should work on Win2K... period. If it doesn't then it's the fault of two: The programmer of the app in question, and Microsoft (who seems to be purposely making XP incompatible with Win2k as fast as they can).

Grrrrrrrrrrrrrrrr.... :angry: When I think about this trend, my head spins backward and I start vomiting green soup. :angry:

guada 2
26th February 2005, 11:57
Hello Fewtch,

It always very difficult to conceive some truths.
But why so much pain, the survival it is not preferable to all thing.

It is going to be necessary that you analyze the situation, and especially to avoid to make stand you.
All is not temporary, but your terrestrial journey stays.
Think a little about it.

esby
26th February 2005, 13:30
@fewtch:

The warning is only here to warn people what kind of bug they can found in the cvs build.
Not to say that the software was made to be specifically incompatible with an os version.
As it is said, it is a bug... and will probably be corrected in time.

esby

Liisachan
26th February 2005, 15:01
Just in case someone is confused:

6.4.8.3 is _not_ officially released as of now.

That page is unofficial and I am the one who wrote that note. I may be wrong. Plus, it's not like Gabest, the author, is saying irresponsible things like "Yeah, maybe they don't work on Win2k nicely, but I don't mind it too much. Just upgrade your OS to WinXP..." Celtic_druid is not responsible either.

They are experimental cvs versions after all, and it's normal for them to be more or less unstable/buggy. They are meant for advanced users who want to try them out anyway. If you prefer a stable version for practical purposes, you can just use 6.4.8.2.
I don't think (altho not sure) that this problem is complicated, and I assume it will be fixed sooner or later, before the official 6.4.8.3 is out.

fewtch
26th February 2005, 15:46
Originally posted by esby
@fewtch:

The warning is only here to warn people what kind of bug they can found in the cvs build.
Not to say that the software was made to be specifically incompatible with an os version.
As it is said, it is a bug... and will probably be corrected in time.

esby
Yeah I know... it just reminded me of other things, like Adobe's recent trend with their products and some other stuff I see happening.

There's really no reason at all why anything should be "XP only," yet Microsoft seems to be arbitrarily making XP more and more proprietary and incompatible with 2K. I see no other reason than to force people to buy an OS that really does nothing W2K can't already do.

Grrrrrrrrrrr... :angry:

P.S. I live 10 or 15 miles from the Microsoft campus in Redmond, maybe I'll go there and rant/rave for awhile (til they arrest me? :p).

guada 2
26th February 2005, 16:27
A good dialogue and a good dose of clarification can only arrange the things.
I am happy to know that you can finally smile Fewtch. ;)

Thank you for your Lasachan precisions, as well as Esby. :)


Sorry for my translation.
To soon

Liisachan
26th February 2005, 16:53
@fewtch
Not only that...but read more (http://www.aunty-spam.com/resistance-is-futile-microsoft-forces-sp2-update-on-all-xp-and-xp-sp1-machines/) :scared:

Leak
27th February 2005, 11:34
Originally posted by fewtch
<saved internal filter settings ignored on W2K>

This is very bad news, and an increasing trend... seems like more people writing specifically for WinXP these days and testing less & less on other OS's (even Win2k). This general trend pisses me off no end :mad:.

Funny enough, it saves the filter settings to the registry but fails to correctly read them on the next start.

Then again, can you really blame gabest of not being aware of this if there's no bug filed for it at SourceForge? That's exactly what I did a few minutes ago... :D

np: System - Hu Ra !! (But Then Again)

niamh
27th February 2005, 12:59
There's really no reason at all why anything should be "XP only," yet Microsoft seems to be arbitrarily making XP more and more proprietary and incompatible with 2K. I see no other reason than to force people to buy an OS that really does nothing W2K can't already do.

I apologize for carrying on the OT... but I agree 110% with that statement. M$ is planning to dump 2k support, aren't they? Their very best OS, and nothing we can do :( (I gave in and got XP recently, and I still feel bad about it, even though I tweaked and removed all the Disneyland BS in it)

But all the same, you can't blame the devs for that, really :)

Back to topic: I can't select MPC in the "open with" dialog of M$..I browse to it, select it, and nothing happens. It used to work, though I can't recall the last version that did :(. I'm using 2/2/2005. And no, I don't want MPC to be my default player, but I want it in the context menu for every time that TCMP craps out (often ;) ), and to preview my avs with.

esby
27th February 2005, 13:32
@niamh:
there is a work around, you can use the 'sendto' feature.
Create a shortcut to MPC in your sendto folder;
and then 'send to' MPC a video each time you need to have it opened by MPC...

esby

Leak
27th February 2005, 21:15
Originally posted by Liisachan
Plus, it's not like Gabest, the author, is saying irresponsible things like "Yeah, maybe they don't work on Win2k nicely, but I don't mind it too much. Just upgrade your OS to WinXP..." Celtic_druid is not responsible either.

Nah, he's really not saying that - more like "I found the problem, one of the registry functions behaves differently on 2k and xp :D" (https://sourceforge.net/tracker/index.php?func=detail&aid=1152849&group_id=82303&atid=565649)...

:)

np: Pole - Klettern (3)

celtic_druid
28th February 2005, 13:40
Seems to work ok now.
Should point out that I updated faad and dirac so it isn't strickly speaking a cvs build.

Liisachan
28th February 2005, 15:08
Thanks so much, Leak. I guess everyone was thinking someone else should've already reported it to Gabest because this bug was too obvious. We were the ones who were most irresponsible... lol

Thanks as always, celtic_druid! 2005-03-01 is working nicely, as Gabest said :)

So, the word 'compatibility' is not in MS's dictionary. I know they'd say this is by design.

EDIT:
In other words, Gabest is not checking this thread anymore...I feel slightly sad...

Episode
1st March 2005, 01:20
MPC 6.4.8.3 is now officially released! You can get it from here: http://prdownloads.sourceforge.net/guliverkli/mpc2kxp6483.zip?download
Gabest also made some release notes: https://sourceforge.net/project/shownotes.php?release_id=308872

Thanks a lot Gabest and keep up the good work!

suspiciousBob
1st March 2005, 21:36
any particular reason for the jump in filesize, even after UPX'ng the .exe?

celtic_druid
1st March 2005, 22:20
dx shader, dsm muxer, plus muxing util, etc.
In other words it is bigger because it has more features.

Zarxrax
1st March 2005, 22:33
I dunno if Gabest will ever read this, or if anyone else would ever implement it, but I have a feature request regardless.

It would be great if there were a place where you could set the size of a playback buffer. MPC would render frames into this buffer as fast as it possibly can, trying to keep the buffer full at all times, then they would simply be pulled from the buffer and displayed as necessary. Also it would fill the buffer immediately upon loading or seeking in a file, and begin playing once the buffer is filled.

Theoretically, this would greatly improve performance for videos that cant normally be played back without dropping frames. In practice, I dont know if this would really work, as im not a programmer. Seems like it would though. It really sucks when you cant watch a video without reencoding it because your processor isnt fast enough :(

spectra
2nd March 2005, 10:07
Originally posted by celtic_druid
dx shader, dsm muxer, plus muxing util, etc.
In other words it is bigger because it has more features.

sadly still no fixed localfile .asx support

https://sourceforge.net/tracker/index.php?func=detail&aid=931322&group_id=82303&atid=565649

FredThompson
2nd March 2005, 10:32
Originally posted by Zarxrax It really sucks when you cant watch a video without reencoding it because your processor isnt fast enough :(
You're close enough I could almost walk up to you and say, "buy a new CPU!!" :P

Seriously, the time to write and debug such an optimization, which is easier said than done, far exceeds the cost of a new mobo and CPU.

fewtch
2nd March 2005, 12:08
Originally posted by Zarxrax
Theoretically, this would greatly improve performance for videos that cant normally be played back without dropping frames. In practice, I dont know if this would really work, as im not a programmer. Seems like it would though. It really sucks when you cant watch a video without reencoding it because your processor isnt fast enough :(
What's your processor speed? I'm running an Athlon Thunderbird 1.2GHz and really haven't found anything it's too slow to play (I'm still thinking about upgrading later this summer or next fall :)). IMO, 1GHz should really be considered a minimum these days...

Video card could have something to do with this as well.

Zarxrax
2nd March 2005, 14:31
I have a P4 2.26Ghz. DVD-rips arent the only kind of video files out there ;p

A 60fps 640x480 video that I have created drops pretty much most of the frames. I shudder to even think how HD video would perform.

fewtch
2nd March 2005, 16:29
Originally posted by Zarxrax
I have a P4 2.26Ghz. DVD-rips arent the only kind of video files out there ;p
I know, but still haven't found anything that massively drops frames on my PC. At worst, a few things may be a little jerky from time to time (but it isn't common).

A 60fps 640x480 video that I have created drops pretty much most of the frames. I shudder to even think how HD video would perform.
Well, I assume you have a fast video card & know what you're talking about. As far as HD video, not sure anyone will be playing it on their PC's in the near future (?).

teplun
2nd March 2005, 18:02
I installed the new MPC 6.4.8.3 and now the I can't have it full screen. All previous versions worked fine so what's wrong with this one?

SeeMoreDigital
2nd March 2005, 18:30
Originally posted by teplun
I installed the new MPC 6.4.8.3 and now the I can't have it full screen. All previous versions worked fine so what's wrong with this one? Seems to work fine here!

Shame there's no support for reading Nero's subtitles in .MP4... Maybe next time!


Cheers

Zarxrax
2nd March 2005, 18:32
Originally posted by fewtch
As far as HD video, not sure anyone will be playing it on their PC's in the near future (?). [/B]

Not so, HD is becoming more and more commonplace. I've seen a large number of HD tv captures circulating the internet. Not to say that I support such practices, but it goes to show that HD is certainly an issue these days.

My pc doesnt have much trouble playing most normal HD resolution content encoded with standard xvid settings. However, if there is particularly high motion, there would be some definate jerkiness, or especially if I decided to encode with CPU guzzling features like Qpel. I haven't messed around with H.264, but I would assume that it requires more horsepower than xvid to play back. With todays cpus hitting a barrier in clock speed, all of this factors into a need for more efficient playback.

Liisachan
3rd March 2005, 01:17
Originally posted by suspiciousBob
any particular reason for the jump in filesize, even after UPX'ng the .exe? 2005.03.03 build (2kxp) is significantly smaller than the official 6.4.8.3, I don't know the reason. After UPXing -9 using UPX 1.93 beta, the filesize is 1541KB.

celtic_druid
3rd March 2005, 02:24
Well if you recall a few pages back I updated the DX SDK used and the filesize dropped. Guess that could be it?

My 03.03 build as far as I can tell is basically the same as the offical 6.8.4.3. The changes to the cvs were made after, but they seem to be included in the sf build. Oh yeah, libfaad2 and libdirac are still newer in mine.

Oh yeah, there were also some linkage settings that weren't enabled by default that I enabled which result in a slightly smaller filesize. Something about discarding refs.... not at home right now so I can't check.

yaz
3rd March 2005, 11:45
Originally posted by SeeMoreDigital
... Shame there's no support for reading Nero's subtitles in .MP4... Maybe next time! u're just kidding, aren't u ? ;)
imho, mpc's still the best
y

djpowder
4th March 2005, 09:29
Anyone know if the normalize bug has been fixed? The audio would be normalized for a certain amount of time but would eventually stop until you seek once, then normalize would kick in again.

stephanV
4th March 2005, 09:32
Originally posted by SeeMoreDigital
Seems to work fine here!

Shame there's no support for reading Nero's subtitles in .MP4... Maybe next time!


Cheers

This is Nero's problem (or restriction might be a better word for it), not MPC's IIRC. Complain to them. MPC works fine.

SeeMoreDigital
4th March 2005, 10:30
Originally posted by stephanV
This is Nero's problem (or restriction might be a better word for it), not MPC's IIRC. Complain to them. MPC works fine. I never said MPC did not work fine!

Sufficed to say, MPC is not the "lite" little media player it once was... maybe it's time it had it's own set of of optional Mpeg4 and .MP4 filters!


Cheers

kallekill
4th March 2005, 11:08
I installed the latest version of MPC and the lock back buffer option seems to have solved the tearing problem in VMR9 renderless mode. It doesn't work very well with the interlaced clips I have tested though. I tried a 1920*1080i mpeg2 clip with three diffenrent mpeg2 decoders and the deinterlacing didn't work with any of them. This is in VMR9 renderless mode. I also get a thick white line at the bottom of the picture.

filewalker
4th March 2005, 13:25
Originally posted by Zarxrax
It would be great if there were a place where you could set the size of a playback buffer. MPC would render frames into this buffer as fast as it possibly can, trying to keep the buffer full at all times, then they would simply be pulled from the buffer and displayed as necessary. Also it would fill the buffer immediately upon loading or seeking in a file, and begin playing once the buffer is filled.

Theoretically, this would greatly improve performance for videos that cant normally be played back without dropping frames. In practice, I dont know if this would really work, as im not a programmer. Seems like it would though. It really sucks when you cant watch a video without reencoding it because your processor isnt fast enough :(

AFAIK this must be done inside the filters...not from the player's side.
e.g. in Haali's Matroska parser you can manually define the Input buffer size.

Cu

iago
4th March 2005, 13:42
Originally posted by djpowder
Anyone know if the normalize bug has been fixed? The audio would be normalized for a certain amount of time but would eventually stop until you seek once, then normalize would kick in again.
Unfortunately no, it's not been fixed. (6.4.8.3 official)

Yusaku
4th March 2005, 13:43
this can be done on the connection between renderer and output of decoder. I think Crystal Player (forgot name) does it; and it works well for cutting down player CPU requirements by about 30%. Fortunately most recent CPUs are nowadays quite fast - and if you need speed over anything, try vlc or mplayer - they both have MUCH lower CPU requirements and are quite usable. Unfortunately for me, no SSA/ASS support...

Zarxrax
4th March 2005, 18:34
Thanks Yusaku, Crystal Player works wonders for playback! I hate the interface, but it will get the job done for at least allowing me to view some of my files.

kallekill
4th March 2005, 23:16
I did some testing of different rendering modes with the THX tests on the new star wars DVD’s. If I use the vmr9 renderless mode I get a less sharp picture that is visible even if you are not looking at test patterns. Seems this problem exist in other players as well. There is a thread at AVS forums that discuss the same thing.

http://www.avsforum.com/avs-vb/showthread.php?s=&postid=5277498

chros
5th March 2005, 10:10
Originally posted by Yusaku
this can be done on the connection between renderer and output of decoder. I think Crystal Player (forgot name) does it; and it works well for cutting down player CPU requirements by about 30%. Fortunately most recent CPUs are nowadays quite fast - and if you need speed over anything, try vlc or mplayer - they both have MUCH lower CPU requirements and are quite usable. Unfortunately for me, no SSA/ASS support...

Strange: in the release notes on http://sourceforge.net/project/shownotes.php?release_id=308872

"- Internal source filters can reopen files seemlesly when their file handle becomes invalid (wifi...). This has annoyed me for a long time, you'll be pleased if you experience similar problems :) The read-ahead buffer was also increased from 1 to 5 megabytes.
"

So all we want to get an option in the menu for it ... :)

@Gabest: have you read this thread nowdays ?
Thanx to your hard work !

Esc
5th March 2005, 14:51
Possible bug found.
When I tried to make a screenshot while playing my DVD, it said "GetCurrentImage failed, hr = 8000ffff". Tried it while actually playing and on pause with same results. Futurama Vol.1 Disc 1.

UPD: Futurama is protected. But I tried another disc, not protected, with same results.

Yusaku
6th March 2005, 02:25
Originally posted by chros
"- Internal source filters can reopen files seemlesly when their file handle becomes invalid (wifi...). This has annoyed me for a long time, you'll be pleased if you experience similar problems :) The read-ahead buffer was also increased from 1 to 5 megabytes.
"

So all we want to get an option in the menu for it ... :)

that is on the source - i.e. equivalent of disk cache (just in player, thus allowing it to cope with invalid handles - windows will flush system cache in case of invalid handle). Given current memory requirements, there's no need for it to be in menu. If you want CP's style output cache, you need tens of megabytes of memory - and currently I really think vlc will work about as well for CPU-bound problems

Zarxrax
6th March 2005, 03:00
Strangely enough, I just tried both VLC and mplayer on the video im having troubles with. I'm not sure why, but VLC looked the worst of any player I've tried. It hardly displayed any frames at all. It sort of just kept freezing.
Mplayer did a little better, it was skipping frames all over the place, still really sucked.
Media Player Classic on the other hand, its about equivalent to mplayer's performance if I set it to VMR9 Renderless. If I set it to VMR7 Windowed though, I get really good performance... the statistics claim no dropped frames, but it will consistently freeze up at a few particularly high motion spots. Its really the best performing player of them all though. Pretty impressive, I think.
Crystal of course plays with absolutely no problems after I configure it right.

Esc
7th March 2005, 04:36
MPC 6.4.8.3 build from 03/01/05 cannot play AVIs with mono mp3 sound. Produces some white noise instead. After I have turned Options -> Filters -> Transform Filters -> MPEG Audio off everything is ok.

chros
7th March 2005, 17:15
Bug in standalone VSFilter v2.35 (February 28,2005) and MPC back to 6.4.6.0 (which is good) in Overlay Mode:

There are external subtitles, on which the newest vsfilter doesn't connect ... MPC is freazing ...
Strange that if I unregister the standalone VSFilter and I'm using the internal in VMR7 (renderless) everything is OK. Isn't the same these 2 filters ???

I have tried the version back to 6.4.7.3: effect is the same.

In 6.4.6.0: there isn't such a switch like 'Overlay Mixer', and the player works fine... I don't know which Directshow mode is using by this player ...

Finally: I have tried VSFilter v2.33, and it works fine with the latest players and those subtitles ...

Last, perhaps the same bug was reported on sf.net:
https://sourceforge.net/tracker/index.php?func=detail&aid=1155144&group_id=82303&atid=565649

(PS: sorry for my english)

SeeMoreDigital
8th March 2005, 18:45
I've started receiving the following notice whenever I attempt a capture: -

http://img88.exs.cx/img88/8308/mpc6483warning0il.gif

Any ideas?


Cheers

wata
11th March 2005, 02:01
the lastest mpc seem to have this bug

when going from fullscreen back to window, all other programs that has always on top turn on (like dc meter etc) will not be on top anymore it hide behind the next application you click

going back to previous don't have this problem.

HarryM
12th March 2005, 22:48
I'm localize this problem still. External textual subtitles (like ssa, srt, sub, etc) are not corectly synchronized with MKV or OGM files! Older version 6.4.8.2 works corectly, but new version 6.4.8.3 not.

AVI files not affected. This problem is only with MKV or OGM.

rotflol
14th March 2005, 23:13
celtic_druid's build from 14 March 2005 (2K/XP) crashes on every single file for me.

celtic_druid
15th March 2005, 08:02
Can't get it to crash here.

Liisachan
15th March 2005, 08:55
@rotflol
I was having the same problem first, but it was fixed after I once deleted
"HKEY_CURRENT_USER\Software\Gabest\Media Player Classic"

Could you try that?

Peuj
15th March 2005, 09:39
The last version crash with me too, even if I delete the "HKEY_CURRENT_USER\Software\Gabest\Media Player Classic".

It works for me only if I don't use the ini file to save settings.

celtic_druid
15th March 2005, 10:02
With or without the ini file I can't get it to crash here. I didn't touch the registry either.

Win2k SP4.

Peuj
15th March 2005, 12:51
OK I find something about the crash problem.
It's not link to the registry or the ini file, on my machines it crashes when I use the option: "Playback -> Ouput -> VRM9 (Renderless)".
If I use "System default" I don't have this issue.

I don't the problem with the previous official version or the previous celtic_druid build.

On Windows XP + DirectX 9c

Hope it helps.

celtic_druid
15th March 2005, 13:27
Running VMR9 renderless here. Tested all 3D, 2D, etc. options and still no crash. I would have said it could be to do with the newer DX SDK, but previous versions used that to.

Liisachan
15th March 2005, 13:44
Originally posted by Peuj
It's not link to the registry or the ini file, on my machines it crashes when I use the option: "Playback -> Ouput -> VRM9 (Renderless)".
If I use "System default" I don't have this issue.
I can reproduce this on my Windows 2000 SP4. I said my problem was fixed after initializing the settings by deleting the whole key in the registry, but by doing so, I actually re-selected System default instead of VMR9 renderless.

Overlay and VMR9 Windowed are ok for me. Only VMR9 Renderless has pb.

Peuj
15th March 2005, 13:57
Originally posted by Liisachan
...
Overlay and VMR9 Windowed are ok for me. Only VMR9 Renderless has pb.

Same for me.

rotflol
15th March 2005, 17:00
Same here.

celtic_druid
16th March 2005, 03:28
Do you all have the latest DX 9.0c? Do you have d3dx9_24.dll in your system path?

Liisachan
16th March 2005, 05:09
Thanks for the tip.
My runtime was 9.0c but d3dx9_24.dll was missing.
Adding it manually fixed the pb. :)

DirectX 9.0c End-User Runtime on the MS (http://www.microsoft.com/downloads/details.aspx?FamilyId=0A9B6820-BFBB-4799-9908-D418CDEAC197&displaylang=en) (dated 8/4/2004) nor DirectX Redistributable 9.0c December 2004 (http://www.softpedia.com/get/System/OS-Enhancements/DirectX-9.0c-Redistributable.shtml) doesn't have d3dx9_24.dll as of now. So, if i'm not wrong, just installing 9.0c from MS doesn't fix the problem.

Putting d3dx9_24.dll manually DID fix the problem for me. I should've guessed.....

http://hp.vector.co.jp/authors/VA022257/misc/d3dx9_24.7z
:)

EDIT
Don't use the above-mentioned files. This is the runtime needed:
directx_9c_Feb05sdk_redist.exe (http://download.microsoft.com/download/1/e/5/1e5135a7-552b-42a6-a7ff-7646522f9277/directx_9c_Feb05sdk_redist.exe)

celtic_druid
16th March 2005, 05:36
Looks like you need the feb05 redist. This really should have effected the last couple of MPC releases from me. Think I might just roll back to the previous SDK which statically links the lib.

Liisachan
16th March 2005, 07:35
Ok, I found the link:

http://download.microsoft.com/download/1/e/5/1e5135a7-552b-42a6-a7ff-7646522f9277/directx_9c_Feb05sdk_redist.exe

Microsoft is even lazier than me

rotflol
16th March 2005, 10:35
Downloading now... I wonder if this will solve other problems I have with VMR9 (renderless).

Peuj
16th March 2005, 13:05
It works for me with the link given by Liisachan.

Thanks for the investigations

djpowder
19th March 2005, 23:16
VMR9 (renderless) is also crashing for me, but I never use this output anymore. Both VMR9 settings create a gray hazy effect on the picture. Does this happen to anyone else?

http://img231.exs.cx/img231/1174/output8en.jpg

Liisachan
21st March 2005, 02:34
6.4.8.4 is out.
http://sourceforge.net/project/showfiles.php?group_id=82303&package_id=84358&release_id=314365

Changelog
http://sourceforge.net/project/shownotes.php?release_id=314365

kallekill
21st March 2005, 14:54
If I use bilinear (PS2.0) with VMR9 i get much better scaling than before :)

djpowder:

How did you take those screenshots? In VMR7 (windowed), overlay is used and the overlay has different color controls. Taking snapshots with print screen doesn't work either.

wata
21st March 2005, 19:26
anyone have this problem with the lastest version

when going from fullscreen back to window, all other programs that has always on top turn on (like dc meter etc) will not be on top anymore, it hide behind the next application you click

:(

mellon
21st March 2005, 21:24
I created a .mp4 with GPAC:
- 1 video track
- 2 audio tracks (MP3)
- 2.3 GB size
- interleave 500 ms

This file does not play smooth in MPC. During playback MPC consumes 100% CPU load. This file plays fine in other dshow based players - I tested bsplayer and old mediaplayer 6.4.

Filters are 3ivx demuxer, xvid decoder and fhg mp3. The other players use the same filters.

I disabled MPC's internal filters - no change.
I tried 6.4.8.3 and 8.4

Harddisk access is much higher in MPC than in the other players. So maybe it is a problem of a source filter. But then it should not occur when I disable MPC's filters. I don't know. Is this a known issue?

clsid
22nd March 2005, 00:04
The changes to VMR9 (renderless) in 6.4.8.4 seem to be the cause of the high CPU usage. The other output methods are still working correctly.

spectra
22nd March 2005, 00:45
6.4.8.4 sadly still no fixed localfile .asx support

https://sourceforge.net/tracker/ind...303&atid=565649

FredThompson
22nd March 2005, 17:39
Hey, streaming WMA works, even with redirectors. Woohoo!! That didn't work with the most recent Gabest build.

djpowder
22nd March 2005, 20:04
Originally posted by kallekill
djpowder:

How did you take those screenshots? In VMR7 (windowed), overlay is used and the overlay has different color controls. Taking snapshots with print screen doesn't work either.

MPC can take screenshots in all outputs except for plain overlay. File -> Save Image.

Liisachan
22nd March 2005, 20:50
@djpowder
From long ago, Overlay (or Windows def, as in WMP) and MPC's VMR9 Renderless are using different color spaces (possibly related to 16-235 / 0-255 conversion). I assumed everyone knew it. Or did you find any changes recently...?

http://m17n.cool.ne.jp/flower/2005/mpc-vmr9.jpg

Esc
22nd March 2005, 20:59
Originally posted by djpowder
MPC can take screenshots in all outputs except for plain overlay. File -> Save Image.
No it can't!
Still the same error "GetCurrentImage failed, hr=8000ffff" with Overlay Mixer. VMR9 renderless okay though. Did not try other settings.

Liisachan
22nd March 2005, 21:30
OT but overlay can be screencapped too. (WinKey-R-dxdiag-Display-Disable hw acceleration). As another note, if you are desperate, you might want to use the player in VMWare and capture the whole VM.


http://m17n.cool.ne.jp/flower/2005/overlay.jpg

Esc
22nd March 2005, 21:42
Disable ALL acceleration? Errrr... no thanks. :D
Actually, I did not try other output modes till today and was under impression it's a bug. Because it looks like one. I think, you'll agree that this message is anything but user friendly.
Now, when I know several workarounds I am quite happy. I can switch to VMR9 for a while if I need a screenshot, it's no biggie.

sterlina
22nd March 2005, 22:44
I've updated the "old" nsis installer

steps:
1- install "nsis installer" http://nsis.sourceforge.net/
2- copy the attached script into a *.nsi file
3- put it into the same directory as mplayerc.exe
4- compile with NSIS

you now got a "MPC v6.4.8.4 Setup.exe" file - install & uninstall!!

¤ster¤



/*edit*/
ehu... does someone know how it is possible to make the attachment ("mpc.nsi.txt") become visible...? or it is just me that don't see the link?

esby
22nd March 2005, 23:24
Attachments need moderator approval.
Now, you can just link it to web location...

esby

djpowder
23rd March 2005, 06:39
Originally posted by Liisachan
@djpowder
From long ago, Overlay (or Windows def, as in WMP) and MPC's VMR9 Renderless are using different color spaces (possibly related to 16-235 / 0-255 conversion). I assumed everyone knew it. Or did you find any changes recently...?

Hehe, well I did actually know about why it happens. In truth I posted that here looking for a MPC-related workaround to get better color in the VMR9 outputs, but I guess there is none? And no, I haven't noticed any changes. :)

QQ
23rd March 2005, 19:11
I seem to have some problems: when I select "overlay mixer" as output, all i get is gray screen.. if i select "vmr7 windowed", all i get is white screen.. using ffdshow 050312 here, with latest nvidia drivers..

btw, what is relation between ffdshow "output" setting "use overlay" (it's 3 modes - on, gray, off), and mpc's output renderer?

thank you for any help.

chros
24th March 2005, 07:18
Originally posted by QQ
I seem to have some problems: when I select "overlay mixer" as output, all i get is gray screen.. if i select "vmr7 windowed", all i get is white screen.. using ffdshow 050312 here, with latest nvidia drivers..

I'm using Overlay too, but not ffdshow and I don't have any problem ...

video
24th March 2005, 15:42
Originally posted by sterlina

/*edit*/
ehu... does someone know how it is possible to make the attachment ("mpc.nsi.txt") become visible...? or it is just me that don't see the link?

is the scipt long? If not, then copy it here as a regular post.

QQ
25th March 2005, 04:15
Originally posted by chros
I'm using Overlay too, but not ffdshow and I don't have any problem ...

well I know, I used to use them earlier aswell, and they worked fine, but now they just act that way..

QQ
25th March 2005, 04:45
i found the problem.. somehow the saturation slider in nvidia drivers control panel gets set to some insanely high value - and im not sure what's causing it :/

Liisachan
27th March 2005, 00:34
Originally posted by djpowder
Hehe, well I did actually know about why it happens. In truth I posted that here looking for a MPC-related workaround to get better color in the VMR9 outputs, but I guess there is none? This seems to be working fine for me:

MPC 6.4.8.4
- VMR9 (renderless)
- use texture sureface and reder video in 3D See note below

ffdshow (2005-03-12) Output
- Check RGB24, RGB32, Use overlay mixer (*), High quality YU12 to RGB conversion
- Uncheck all the other checkboxes in this tab

EDIT: (*) Apparently this is not needed colorspace-wise, but if I'm not wrong enabling this will support anamorphic encoding such as in Matroska.



Edit2: Note that the combination "render video in 3D" + the "Bicubic" Resizing is very CPU-intensive when resizing, especially to full-screen. Another combination is advisable, such as "render video in 2D" + "Bicubic"

Edit #3
Depends, but my fav settings as of now are: Render video in 3d+Bilinear (PS2.0)

sterlina
27th March 2005, 00:38
Originally posted by video
is the scipt long? If not, then copy it here as a regular post. 307 lines, that's not too much for a script, but too long for a post. I'll try to take a webspace somewere and put a link...

djpowder
28th March 2005, 10:57
Originally posted by Liisachan
This seems to be working fine for me:

MPC 6.4.8.4
- VMR9 (renderless)
- use texture sureface and reder video in 3D

ffdshow (2005-03-12) Output
- Check RGB24, RGB32, Use overlay mixer (*), High quality YU12 to RGB conversion
- Uncheck all the other checkboxes in this tab

EDIT: (*) Apparently this is not needed colorspace-wise, but if I'm not wrong enabling this will support anamorphic encoding such as in Matroska.

Thanks, that works great. Only problem is when ffdshow is not in use.

Liisachan
28th March 2005, 11:53
Originally posted by djpowder
Thanks, that works great. Only problem is when ffdshow is not in use. About that problem, try this:

1. Open the "ffdshow video decoder configuration" and go to "Codecs."
2. In the list in the right pane, you'll see the "Raw video" Format. Its "Decoder" is "disabled" by default.
3. Click on this "disabled" and you'll get a pulldown listbox. Select "all supported."
4. Restart your video. Now ffdshow should be loaded for almost all (if not all) formats AFTER the original codec decodes the video to the uncompressed frames. Of course this will more or less increase the CPU load.

nicco
29th March 2005, 20:04
Can someone explain me what is the difference between
overlay mode, WMR7/9 windowed/renderless?
I have WMR9 windowed cecked.
Thanks a lot:)

Liisachan
29th March 2005, 20:12
http://www.fairyland.to/celtic_druid/Media_Player_Classic/help/opt_output.html

nicco
29th March 2005, 23:19
So...what should I use? :confused:

chros
30th March 2005, 07:37
Originally posted by nicco
So...what should I use? :confused:

That's a good question ... :) I'm interested in this, too !
I have been using overlay for years (+ standalone VSFilter).
Which has the best quality ?

The 2. question: which is the best resize filter?

Thanks

LigH
30th March 2005, 17:32
Hardware overlay is probably the most direct displaying technology, and so one of the fastest. But several people have problems configuring the overlay correctly, especially with nVidia graphic cards - it might depend on the driver version. Furthermore, you can only display one overlay, either on the desktop or on the TV out (if you have such a card).

VMR uses the 3D functions. If you have a graphic card with a high fill rate and good resampling, this mode will be very fast and provide good quality, too. So if you are interrested in good speed, this may be your second option.

In case of using Overlay, the resizing function depends on the hardware, you cannot select one of many (usually: bilinear). In case of using VMR, it depends on your 3D hardware (if it supports PixelShader 2.0 - my GeForce 2 doesn't), and on your subjective opinion (some like it sharp, some don't like "ring artifacts").

Furthermore, it depends on more factors, which output technology you may want to chose - e.g., if you want to display subtitles, if you want to be able to capture screenshots, ...

djpowder
31st March 2005, 09:19
Originally posted by Liisachan
About that problem, try this:

1. Open the "ffdshow video decoder configuration" and go to "Codecs."
2. In the list in the right pane, you'll see the "Raw video" Format. Its "Decoder" is "disabled" by default.
3. Click on this "disabled" and you'll get a pulldown listbox. Select "all supported."
4. Restart your video. Now ffdshow should be loaded for almost all (if not all) formats AFTER the original codec decodes the video to the uncompressed frames. Of course this will more or less increase the CPU load.

Thanks so much for your help. It works. :)

VadimKVK
1st April 2005, 12:36
I have rageon 9200SE but When I try pixel shaders I look "No Load shaders" On WinME and WinXP. DirectX 9.0_C March 2005 Drivers.

wata
2nd April 2005, 07:18
no one have this problem with the lastest version?

when going from fullscreen back to window, all other programs that has always on top turn on (like dc meter etc) will not be on top anymore, it hide behind the next application you click

v (6.8.4)

any video type (realmedia/xvid etc)
output mode - try all overlay mixer/vmr - all same problem

djpowder
2nd April 2005, 22:32
Originally posted by wata
no one have this problem with the lastest version?

when going from fullscreen back to window, all other programs that has always on top turn on (like dc meter etc) will not be on top anymore, it hide behind the next application you click

v (6.8.4)

any video type (realmedia/xvid etc)
output mode - try all overlay mixer/vmr - all same problem

I cannot reproduce your problem.

reepa
2nd April 2005, 23:09
"So...what should I use?"

I have tearing problems (reclock doesn't help) with VMR renderers so I just use Overlay. If you have any tearing problems you should try Overlay too.

djpowder
6th April 2005, 04:46
Originally posted by Liisachan
Edit2: Note that the combination "render video in 3D" + the "Bicubic" Resizing is very CPU-intensive when resizing, especially to full-screen. Another combination is advisable, such as "render video in 2D" + "Bicubic"

Edit #3
Depends, but my fav settings as of now is: Render video in 3d+Bilinear (PS2.0) [/B]

I was just experimenting with these values the other day. Rendering video in 3D and using Bicubic resizing maxed my CPU and led to choppy video in fullscreen. I also decided on render video in 3D + Bilinear (PS2.0) considering my video card supports PS2.0. :)

samab
6th April 2005, 16:14
Somebody at avsforum mentioned that YV12 VMR9 renderless is not supported in MPC.

Quote:

"This is the code snippet where Gabest fails connection attempts with YV12 in the VMR modes

// StretchRect's yv12 -> rgb conversion looks horribly bright compared to the result of yuy2 -> rgb
if(lpAllocInfo->Format == '21VY' || lpAllocInfo->Format == '024Y')
return E_FAIL;

All you need to do is get somebody to compile a version with those bits taken out and you're good. Maybe celtic_druid could do that if you asked.

John"

http://www.avsforum.com/avs-vb/showthread.php?threadid=526121

I think it would be better to contact Gabest himself to see if they can be fixed.

Stanislas
10th April 2005, 19:37
Hi ALL,
have anybody problems with playing CD-Audio disks via MPC? When I start trying to play CD-Audio disk MPC hang up and shut down without any comments. I try both original and russian versions of MPC 6.4.8.4. WMP10, WinDVD6 and Nero ShowTime are playing CD-Audio disks excellent.

chros
10th April 2005, 20:46
When I play files with DirectX (either D7 or D9) on Extended desktop, there is a strange slowing ... The picture is getting teared ...
No matter if I view Quicktime or AVI files ...

If I use Overlay everithyng is fine.

Anybody ?

Thanx

System:
AMD64 3GHz
MSI K8T NEO2-FIR
1GB RAM
Connect3D Radeon 9600XT
WinXP Pro SP2
OMEGA Radeon driver 2.6.12

Sorry for my bad english ...

Yong
10th April 2005, 21:14
@chros:
i thinks this is a normal behavior with VMR7/9,
if u right-click anywhere in the MPC it will slower than normal;)

vip
11th April 2005, 08:43
Using "Render video in 3d+Bicubic (PS2.0)" produce a strange artifacts on every music videos i got from satelite broadcast. Picture has some pixelation (dunno how to describe it more precisely) on the edges, lines doesnt looks like lines but more like a saw. If i choose Bilinear (PS2.0) everything looks just fine. This problem only happends when i play those music videos (which are interlaced), on dvd (progressive and interlaced) and divx/xvid everything is ok. It could be a bug in the nVidia drivers of my GF6600 (i tried 71.84 and 76.44), or it could be something wrong with MPC (v6.4.8.4). I'll try to make screenshots later.
My PC config: Intel Prescott 3GHz, 512Mb DDR RAM, GF6600 128Mb, WinXP SP2.

Ok, there are some samples...
Bilinear: http://x69.narod.ru/images/mpc/bil_samp.png
Bicubic: http://x69.narod.ru/images/mpc/bic_samp.png

Here are a big pictures: bicubic (http://x69.narod.ru/images/mpc/big/bicubic.png), bilinear (http://x69.narod.ru/images/mpc/big/bilinear.png). My hosting could be very slow, sorry for that...

Liisachan
13th April 2005, 09:17
@djpowder
Are you on Win2k?
I cannot reproduce the VMR9 color space pb on Windows XP, which I can reproduce on my Win2k. On my windows XP, VMR9 renderless + ffdshow works fine, altho ffdshow uses YUY2 by default not YV12. (If I use VMR7 renderless + ffdshow on Windows XP, then ffdshow's default is YV12.)

Synth
16th April 2005, 20:57
I also have the tearing issue whenever using VMR7 or 9. I am on win2k. Videocard is ATI Radeon 7200 using Catalyst 5.4.
Using MPC 6.4.8.4 Final. FFDSHOW 20050506.



Test Clip: DivX 5 encoded. VMR9 Renderless Mode in MPC.

I420/IYUV: Says YV12,adj.
YVYU: Tearing. Says YVYU.
YV12: if forced to this alone, no tearing. YV12,adj it says.
YUY2: if forced to this alone, no tearing. YUY2 it says.
UYVY: if forced to this alone, no tearing. UYVY it says.
ALL + Select closet matching colorspace: Defaults to RGB32. Tearing.



Other issue: I think RGB mode is broken in ffdshow, since I can't get video at all if I force to RGB24,16 or 15.

Question:

If DivX 5 is natively YV12 then why does anything have to be "adjusted" on playback as the YV12,adj suggests?
Is it that the ffdshow decoder works in a non YV12 mode?

Liisachan
16th April 2005, 23:24
Originally posted by Synth
Other issue: I think RGB mode is broken in ffdshow, since I can't get video at all if I force to RGB24,16 or 15.

Maybe this has nothing to do with your pb, but I experienced the similar pb when I was testing other players than MPC (Bs or ZP), and it was solved by unchecking "Use overlay mixer" in the ffdshow box. Btw, try RGB32, not 15 16 etc., anyway.

If DivX 5 is natively YV12 then why does anything have to be "adjusted" on playback as the YV12,adj suggests?
Is it that the ffdshow decoder works in a non YV12 mode? I'm not sure if I understand your question correctly, but:
- Generally ffdshow _can_ work in the YV12 mode. However, apparently MPC (at least on win2k) doesn't like to pass YV12 to ffdshow in the VMR9 renderless. In this exceptional situation, ffdshow is getting YUY2 by default, not YV12. If you disable YUY2, then it uses UYVY. If you disable UYVY too, then it uses RGB32.

As another note, YV12 is not full-color RBG (i.e. its not like each individual pixel has RGB(0,0,0)-RGB(255,255,255) info internally). In theory, you might want to watch your video in the "faithful" YV12 color space as it is, without upsampling to the full RGB, but they wouldn't look beautiful.

Converting (upsampling) to RGB32 by ffdshow is one solution, but not always the best solution, as it is CPU-intensive. If that is what you are asking, read this FAQ:

D12. Why do red areas in my clip look blocked or pixelated? (http://ronald.vslcatena.nl/docs/xvidfaq.html#D12)

*

BTW, I think MPC's "VMR9 renderless" behaves differently depending on which OS you are using, Windows 2000 or XP. Can anyone confirm this?:confused:

djpowder
21st April 2005, 11:00
Liisachan,

Sorry for late reply. I am in fact on Windows XP, not 2k. I don't have access to my computer right now so I'm not going to be much help. :(

wata
23rd April 2005, 14:36
no one have this problem with the lastest version?

when going from fullscreen back to window, all other programs that has always on top turn on (like dc meter etc) will not be on top anymore, it hide behind the next application you click

v (6.8.4)

any video type (realmedia/xvid etc)
output mode - try all overlay mixer/vmr - all same problem

system info:-
windows 2000
directx v9.00c
ati 9550

masken
2nd May 2005, 21:50
Must report a bug that's been in MPC for ages hehe ;)

When you go File > Open file..., and select more than one file, the order of the files selected gets reversed/screwed up. Really annoying.

LigH
2nd May 2005, 22:04
Here, MS Windows is to blame - it switches the first and the last of a group (the rest is in the selected order). MPC would have to work around this Windows bug.

masken
5th May 2005, 00:08
hmm... would it be possible to use any of the newer open file dialogues in Windows instead? It seems that other apps that uses the "new style" open file dialogue doesn't have this problem. Although I'm not a coder myself so I don't know if the routines for handling this is done elsewhere within the specific application then perhaps, or the bug might be fixed in these newer versions?

Doom9
5th May 2005, 10:45
there are tons of apps that have that particular problem. The easiest workaround is to select the files in reverse order, start with the last and finish with the first.. that'll get them to you in the proper order.

I don't know what you mean by "newer open file dialogues", MPC uses the most current one. I believe that in those programs where this works properly, the programmer(s) just implemented a workaround in the code, switching the first and last member of the collection of files.

masken
5th May 2005, 23:09
you're right, MPC uses the "newer" one, was referring to the "XP-style" file open dialogue with the favorites etc.. somehow I thought MPC didn't use that one but indeed it does. My bad :/

Strange bug... If you select the files by clicking on them in order, "1.avi" "2.avi" "3.avi" "4.avi", they are cueued as "4.avi" "1.avi" "2.avi" "3.avi". This is also the case if you select them via the keyboard. But if you make a drag-box selection with the mouse, or as Doom9 says, select them all backwards, they're cueued correctly.

slavickas
6th May 2005, 15:42
Originally posted by masken
you're right, MPC uses the "newer" one, was referring to the "XP-style" file open dialogue with the favorites etc.. somehow I thought MPC didn't use that one but indeed it does. My bad :/

Strange bug... If you select the files by clicking on them in order, "1.avi" "2.avi" "3.avi" "4.avi", they are cueued as "4.avi" "1.avi" "2.avi" "3.avi". This is also the case if you select them via the keyboard. But if you make a drag-box selection with the mouse, or as Doom9 says, select them all backwards, they're cueued correctly.

ctrl + a, should work also (of course if there aren't any unneeded files). it's windows "feature", atleast programs written in delphi behaves the same way

QQ
7th May 2005, 22:13
i wonder if anyone ever is going to release MPC Lite :)

LigH
7th May 2005, 22:15
Ctrl+A just selects "all" files. But what if you don't want "all" files, but just a few of them? Then you will have to select them one by one, or groupwise.

Liisachan
8th May 2005, 00:44
Originally posted by QQ
i wonder if anyone ever is going to release MPC Lite :) From what I heard, there _were_ some MPC Lite builds in Japan (so probably localized) on March 2005, they released the modified source code too in accordance with GPL. Another "MPC Alternative" is Project Cowbell (http://www.geocities.com/projectcowbell/).

You might want to try mplayer2 (WMP 6.4)--I assume MPC is basically mplayer2++ so mplayer2 is "MPC Lite" in a way.

Personally I'll stick to the normal version because I do need some of its advanced features. Although the current MPC is not perfect either (VMR9 renderless and YV12 output don't mix well for one thing), I don't know any better players for my purposes. That said, I do understand there should be some people who want to see "MPC Lite"--because, simply they don't need some (or all) of advanced/experimental features such as OGM MKV DSM NUT DRC etc. etc.

QQ
23rd May 2005, 07:45
I know I myself have tried to build a "Lite" version of MPC, and somewhat succeeded to do so, but haven't told anyone bout it, cause:

a) i have no idea about all those licences, so don't want to angry someone
b) strangely, even after taking out all the decoders, splitters, webservers and other fancy stuff, the exe size still didn't go much down, and the startup time still was big! i prolly didnt do good enough with compiler/linker settings, and it still linked some unneeded libs.. that's my guess anyway. And I got tired of all the problems with compiling.. i mean, im not great at it, and since it tends to break apart and spit thousands of errors at you for any single change, it got somewhat annoying;p

and i *am* using mplayer2 as my main player! it's great - lightweight, fast, it's GUI is just what i need, with some minor missing features. the only problem with it is that it sucks with windowsmedia videos :( it seeks them SO SLOW. Well, that and some other minor quirks.

So yeah, i'd LOVE to see Lite version of MPC. If MPC could be brought down to startup times of wmp64, it'd be amazing!

Stebs
29th May 2005, 21:24
Unfortunately the new MS DXVA patch for WMP10 does not work with MPC (or I just could not get it to run)
Anybody knows if there is a chance that it might work someday in an new MPC version?
I hope this acceleration is not a typical Microsoft "secret" thing...

With my 6600GT "Step into liquid" 1080p runs with 100% CPU and sometimes laggy, now in Microsoft Media Player it takes 50-55% and looks great!
-just need that too with MPC :)

Airw0lf
11th June 2005, 13:12
Unfortunately the new MS DXVA patch for WMP10 does not work with MPC (or I just could not get it to run)
Anybody knows if there is a chance that it might work someday in an new MPC version?
I hope this acceleration is not a typical Microsoft "secret" thing...

With my 6600GT "Step into liquid" 1080p runs with 100% CPU and sometimes laggy, now in Microsoft Media Player it takes 50-55% and looks great!
-just need that too with MPC :)

I am interested in knowing this too. I fear it may be a typical Microsoft secret trick to force people to use their crappy WMP10...

Fluffbutt
18th June 2005, 09:09
Unfortunately the new MS DXVA patch for WMP10 does not work with MPC (or I just could not get it to run)
Anybody knows if there is a chance that it might work someday in an new MPC version?
I hope this acceleration is not a typical Microsoft "secret" thing...

With my 6600GT "Step into liquid" 1080p runs with 100% CPU and sometimes laggy, now in Microsoft Media Player it takes 50-55% and looks great!
-just need that too with MPC :)

What did you do to try getting the dxva patch working in MPC?

yaz
20th June 2005, 14:49
some n00b questions (asked before for sure, but can't find the answers now) :

- how should i set ffdshow to be the default mpeg2 decoder for dvd playback (so when opend w/ctrl-d). it does not pop in even if i set it to 'preferred' in the 'overrides'
- how should i select any subtitles when playing back a dvd from .ifo ? i can't see the 'subtitle' option in the option-window but the streams are listed in the mpeg-splitter pulldown.
- how to change the color of the subtitles when playing back a dvd ? if i just touch anything in the subtitles options, the subtitle disappears at once.
- is there any way to force the dvd subtitles to the black bar when opened to full screen ? (i guess no, but maybe)

thx
y

LigH
20th June 2005, 15:07
Using ffdshow as MPEG-2 decoder is probably not the best idea: It works when enabling "MPEG-2" being handled in the "Codecs" page of the "Video decoder configuration". But: ffdshow doesn't handle CSS encrypted DVDs. You will only see green or nonsense.

Liisachan
20th June 2005, 15:36
- is there any way to force the dvd subtitles to the black bar when opened to full screen ?

I'm not sure, but did you try Options | Subtitles | Override placement?

yaz
20th June 2005, 15:52
It works when enabling "MPEG-2" being handled in the "Codecs" page of the "Video decoder configuration".of course i did it, but to make it pop in i must disable all the other dvd decoders (power, win, nero, aso aso). i guess i should somehow set in the overrides but ... how ?
But: ffdshow doesn't handle CSS encrypted DVDs. You will only see green or nonsense.khmm ... i don't want ffdshow to handle decryption but only decoding. i can watch 'any dvd' on my pc, anyway ;)
I'm not sure, but did you try Options | Subtitles | Override placement?thx, i give it a try.

thx
y

Stebs
20th June 2005, 19:48
What did you do to try getting the dxva patch working in MPC?
Well, first I have to say that dxva acceleration IS working, but only with Windows Media Player.
In MPC (the latest 6.4.8.4) I tried all Output modes, from "System Default" to "VMR9 (renderless)", also tried the 3 VMR 7/9 (renderless) & Direct 7/9 settings.
Dont think that there is any other relevant setting to try out. So apparently no dxva acceleration for now (or ever?) :(

Fluffbutt
21st June 2005, 13:32
The reason I asked is that if you unpack the windows update file, all you get is a few updated dll's

(wmp.dll
wmvcore.dll
wmvdmod.dll)

if you manually move with overwrite to the system32 folder (or wherever else they may go) then MPC should access them as normal when playing wmv files.
Seeing as there's no .exe, means that there's no special WMP 10 update as such, it's a codec update... MPC should use it as normal, dxva accel'd.

I don't even have WMP 9 or 10 here (so I had to unpack them manually - they won't install properly if you don't have the required player), and MPC seems to be running hardware accel OK.

Well, first I have to say that dxva acceleration IS working, but only with Windows Media Player.
In MPC (the latest 6.4.8.4) I tried all Output modes, from "System Default" to "VMR9 (renderless)", also tried the 3 VMR 7/9 (renderless) & Direct 7/9 settings.
Dont think that there is any other relevant setting to try out. So apparently no dxva acceleration for now (or ever?) :(

yaz
21st June 2005, 15:50
@ligh, liisachan, (me)
no success on any front :( any (more) idea ? i really want to tame this excellent stuff to play dvds just as i want.
thx
y

Stebs
21st June 2005, 19:53
The reason I asked is that if you unpack the windows update file, all you get is a few updated dll's

(wmp.dll
wmvcore.dll
wmvdmod.dll)

if you manually move with overwrite to the system32 folder (or wherever else they may go) then MPC should access them as normal when playing wmv files.Unpacked the patch and compared the dll's to those in my system32, they where the same here, so the Patch did put them correctly in there.
Seeing as there's no .exe, means that there's no special WMP 10 update as such, it's a codec update... MPC should use it as normal, dxva accel'd.Yes, that's what I thought too at first, but somehow this isnt the case...
I don't even have WMP 9 or 10 here (so I had to unpack them manually - they won't install properly if you don't have the required player), Did the update just to have dxva accel, only use MPC. There was an (required) update to the DRM from Microsoft and an update to the Player itself (with the new dll's). Perhaps Microsoft found a way to restrict accel. to their own Player, or perhaps there is some "special way" to activate dxva accel. that MPC currently does not have (a new Output mode etc.)
and MPC seems to be running hardware accel OK. Are you really really sure? - You would be the only one where it works (with MPC)...
So you have a 6600GT or a 6800 PCIe and an relatively new driver?
Please test it with some HDTV wmv file, here (http://download.microsoft.com/download/e/a/d/eadb9b42-728b-42b0-bfdf-b472fa2a2464/Step_into_Liquid_1080.exe) is an direct link to a free test file (114 Mb), Step into liquid 1080p which is known to be one of the most "nasty" files for the CPU and therefore often used for such tests. On this site you can find some other Testfiles: WMV HD Content Showcase (http://www.microsoft.com/windows/windowsmedia/content_provider/film/ContentShowcase.aspx)
Now compare the CPU-usage both under WMP and MPC, normally under MPC it should be definately higher. If it is the same, there are 2 possibilities:

1. dxva wmv accel with MPC really works for you! - then we should work further to get it to run for everybody.
2. dxva wmv accel never works for you, perhaps because you just copied the 3 dlls and missed some required stuff (DRM - :mad: )
CPU-usage should be quite high, how much is it and what System do you have (also HT enabled or not)?

Thanks!

Fluffbutt
22nd June 2005, 10:20
I'll try those.

On other wmv's Mpc and a newly installed WMP both give me 6 to 9 % cpu use.

(Athlon xp 2800, 1G ram, 6600GT agp card).

Stebs
22nd June 2005, 11:30
Thats fairly low, BUT, I assure you... those HD wmv's (especially "Step into liquid" in its 1080p flavor) will throw your System onto it's knees (100% CPU) without working wmv accel. :eek:
Thats those situations where the accel. is really helpfull.
Can watch it without accel. with my 3200+, 1 Gb Ram and 6600GT but with CPU at 100% and sometimes audio gets unsync. So this file is exactly on the borderline for my System. Athlon64 seem to do alot better there.

Well, maybe I will do a last upgrade for my AGP-System and buy an 6800GT for 230 €, so goodbye wmv-accel.... :(

roror
23rd June 2005, 02:44
is there any doc of any kind for media player classic? Especially for the options. I was wondering what the normalize check box mean in the audio decoders section.

Liisachan
23rd June 2005, 03:48
Docs are here, originally in Russian, but translated into English too.
http://sourceforge.net/project/showfiles.php?group_id=82303&package_id=144472

"normalization" or "normalization to 100%" is to amplify the audio file as much as possible while making sure that clipping won't happen.

For instance, if the peak level of your audio file is 75%, or 49152/65535,
you can multiply each sample by (roughly) 1.333 and the peak level of the resulted file will be 100%.
If multiplied by 1.2, the resulted file is not "maximized" (but not harmless either). If multiplied by 1.5, the resulted file will be "clipped" level-wise and distorted because every samples between 43690-49152 will be overflowed when multiplied by 1.5 and will be mapped to the max possible value 65535.

It is called "normalization" because "normalized" files have the same audio peak level digital-wise. Normalization (to 100%) might be helpful when the original audio level is too low even if you max the volume.
On the other hand, if your audio file is quiet by nature (as the artists made it quiet on purpose, such as in a quiet lullaby), maybe you don't want to normalize it to 100%.
You might want to read about Replay Gain too.
http://www.replaygain.org/

Peuj
23rd June 2005, 16:52
I have problem to watch the videos from http://files.filefront.com/Rogue_Combo_Video;3888187;/fileinfo.html

I can play the video but the images don't move or maybe just at the middle and the end.

If I try with WMP it works well, so I don't think it's a codec problem.

If somebody knows what to do ?

Thanks

roror
23rd June 2005, 18:53
Liisachan, thanks a bunch for both the doc link and the detail on normalization. When I was watching a DVD the volume was low even on max vol. When I checked that box it was good. So, I was wondering if why that was not the default. Now it's clear. Thanks.

Stebs
23rd June 2005, 20:14
I have problem to watch the videos from http://files.filefront.com/Rogue_Combo_Video;3888187;/fileinfo.html

I can play the video but the images don't move or maybe just at the middle and the end.

If I try with WMP it works well, so I don't think it's a codec problem.

If somebody knows what to do ?

ThanksIt seems the build-in Avi Splitter has a Problem with those S-Mpeg 4 version 2 (juck!) files. In View, Options, Filters try to unckeck Avi under Source Filters and it should work...

Peuj
24th June 2005, 09:20
It seems the build-in Avi Splitter has a Problem with those S-Mpeg 4 version 2 (juck!) files. In View, Options, Filters try to unckeck Avi under Source Filters and it should work...
Yep it works, it's a problem with build-in Avi Splitter.

Thanks

Fluffbutt
24th June 2005, 10:13
Thats fairly low, BUT, I assure you... those HD wmv's (especially "Step into liquid" in its 1080p flavor) will throw your System onto it's knees (100% CPU) without working wmv accel. :eek:
Thats those situations where the accel. is really helpfull.
Can watch it without accel. with my 3200+, 1 Gb Ram and 6600GT but with CPU at 100% and sometimes audio gets unsync. So this file is exactly on the borderline for my System. Athlon64 seem to do alot better there.

Well, maybe I will do a last upgrade for my AGP-System and buy an 6800GT for 230 €, so goodbye wmv-accel.... :(

Yah, you's right.. Accel not working here, "Step.." gives 90% cpu use constantly. Oh well looks like M$ fooked us all again...

MSlv
27th June 2005, 20:24
Don't know what happened, but mpc 6.4.8.4 is useless atm. it freezes when playing DVDs (any kind), and instead of audio, I hear a constant hiss-like sound, not even a bit from the original sound. this hiss happens with mp3s and with movies too (mp3 or ac3 audio, doesn't matter). I just can't figure out what's wrong. I'm gonna try older versions, (if I ca find any) and see if these work...

correction: it seems mpc can play dvds just fine now, except for the sound part - now the hiss-like sound is present when playing DVDs too.

FredThompson
27th June 2005, 23:57
Use GSpot beta and see if your codec precedence is screwed up. Did you load any Sony apps lately?

Liisachan
28th June 2005, 00:16
@ligh, liisachan, (me)
no success on any front :( any (more) idea ? i really want to tame this excellent stuff to play dvds just as i want.
thx
y

One possibility is, disable MPC's sub renderer and use VSFilter.
VSFilter has this option in the "General" tab:

Picture Size
Vertical padding (if you want to move the subtitles below the picture)

Not sure if it works for you.
You can position subs as you like if you get IDX+SUB, but you don't want to go that far, right?

MSlv
28th June 2005, 09:39
Use GSpot beta and see if your codec precedence is screwed up. Did you load any Sony apps lately?

I did a system resote from 1st of June and it works again. I was not missing any codecs (all files worked great in wmp10 and BSPlayer).

Also, I did install SonicStage on the 2nd of June (that's why I chose 01.06.2005 for restoration), but I don't know if that could be it. I mean, I uninstalled it when I read that and it still didn't work.

The thing is... I need SonicStage to put MP3s on my Sony Walkman player. The player is useless without this app!

yaz
28th June 2005, 11:40
One possibility is, disable MPC's sub renderer and use VSFilter ... Not sure if it works for you.thx ! i'll try that. anyway,
- how can i 'disable sub renderer' ? is it enough to switch off 'auto-load subs' or do i need sg more ?
- how can i configure vsfilter ? it's a single dll now. does it have a 'Configure' entry or sg ?
- is vmr9 ok for vsfilter or should i switch to overlay ?
You can position subs as you like if you get IDX+SUB, but you don't want to go that far, right?no, if not necessary. i don't want to rip all of my dvds just for watching :D

thx
y

Liisachan
28th June 2005, 12:32
sorry yaz, I tried MPC and VLC, but I couldn't do what you wanted to :(

yaz
4th July 2005, 14:41
yep ... no success ...

- i tried vsfilter (2.36) but it seems not to react to any settings :confused: i'll try some former versions.

- i played a bit w/ffdshow too. strange.
if i load the ifo (of a grabbed dvd) ffdshow pops in. if i load a vob or the folder as 'dvd on hw' mpc refuses to use ffdshow (the same as when attempting to play back from the disc). i tried to connect ffdshow by hand in graphedit but it stated 'type incompatibility' :confused: i've thought mpeg2 is mpeg2 but i seemed to be wrong. does anyone know what 'media-type' is passed by a vob ?

thx
y

LigH
4th July 2005, 15:07
I never configured VobSub as AviSynth plugin, I always had to change the IDX file to determine the behaviour.

And unfortunately, since it became VSFilter for AviSynth 2.5, it is no longer able to smoothly fade in / out or display partial transparency; but no one ever seemed to be interested in this flaw until today, so I have to use LoadPluginEx2. :mad:

So I would guess that the same is true for using VSFilter.dll as DirectVobSub - configuration via IDX file entries; you may have to use tools from the older VobSub 2.23 package, or a text editor.

LightningFire
4th July 2005, 17:00
Today I experienced a strange effect in Media Player Classic 6.4.8.4 in Windows Server 2003 (hardware acceleration to max), with directx8 installed.
When playing a AVS file, containing a resize (bilinearresize, lanczos4resize and bicubicresize tested) to a vertical resolution of 384 (it does not occur when resizing to 382), and setting the video frame to double size heavy ringing shows. Edges all have a purple (to the left) or green (to the right) halo around them. In the saved image, this effect does not show,only when viewing. It occurs with overlay renderer, and with vmr7 (windowed), resizing set to bilinear. Source is 720 by 576 dvd, with dgindex to create the d2v.

It is not a problem for further processing, but I would be very intrested to know of a cause or a solution, or maybe something I overlooked about color sampling.

Greetings.

LigH
4th July 2005, 17:03
Try to avoid YV12 Overlay, some graphic cards (like my GeForce2 GTS) don't work well with this mode, I need YUY2 output for example.

LightningFire
4th July 2005, 17:14
I did a convert to YUY2 at the end of my avs and I also disabled YUV planar media types in the MPEG decoder of MPC but that didn't seem
to do the trick, the halos still show.
Thanks for the tip nevertheless.

LigH
4th July 2005, 17:21
Hm ... sorry, just read half of your post, I'm afraid.

You wrote it appears with several output modes. So it indeed must be related to something inside MPC.

kallekill
27th July 2005, 00:00
I've been trying to get rid of the pixels that is visable especially on bright red areas because of bad colour conversion. I am using a xvid file and the only option that works is forcing the xvid codec to output YV12 instead of YUY2. I have heard that by doing this the video card is doing the color upsamling instead of the codec. The only problem is that in media player classic the renderer is always set to "video renderer" when I do this. Even though I have chosen VMR9. It seems to work fine in other players. Is this a bug?

Liisachan
27th July 2005, 02:46
This is CPU-intensive, but the output is converted to RGB anyway using ffdshow like this:

in mpc, hit [O] go to Playback|Output select VMR9 (renderless) for DirectShow Video.

in ffdshow, open the Video decoder configuration box, and go to output, uncheck everything but RGB32.

make sure you have the newest dx9 and ffdshow installed.
if the above doesn't work, probably i can't help you.
as another note, the above settings would be too cpu-intensive for some of new codecs that are already quite cpu-intensive.

kallekill
27th July 2005, 18:22
This is CPU-intensive, but the output is converted to RGB anyway using ffdshow like this:

in mpc, hit [O] go to Playback|Output select VMR9 (renderless) for DirectShow Video.

in ffdshow, open the Video decoder configuration box, and go to output, uncheck everything but RGB32.

make sure you have the newest dx9 and ffdshow installed.
if the above doesn't work, probably i can't help you.
as another note, the above settings would be too cpu-intensive for some of new codecs that are already quite cpu-intensive.

It does work, but the ultimate thing would be if the YV12 output worked with the VMR9 renderer. It does in zoom player and it works in media player 6.4 with the VMR7 renderer. That way the graphic card does the RGB conversion which doesn't take any or much CPU and it looks really good. At least on my Geforce 6600GT. The default setting in ffdshow and Xvid codec seem to be YUY2 output. Why would anyone want that? That means that the picture has to be converted from YV12 to YUY2 to RGB.

Liisachan
27th July 2005, 23:29
It does work, but the ultimate thing would be if the YV12 output worked with the VMR9 renderer.
No, as already discussed in this thread, Gabest thinks "yv12 -> rgb conversion looks horribly bright compared to the result of yuy2 -> rgb" and it seems that MPC refuses to use YV12 in the negotiation.
http://forum.doom9.org/showthread.php?p=635430#post635430

Technically this is by design, not a bug but what Gabest did on purpose.

The default setting in ffdshow and Xvid codec seem to be YUY2 output.
As you mentioned ZP naively works with YV12.
Personally I agree with you in the sense MPC should accept YV12, since today's filters/hw should be able to handle YV12 decently, and if you don't like YV12, you can disable manually YV12 in ffdshow.

Why would anyone want that? That means that the picture has to be converted from YV12 to YUY2 to RGB.
- Obviously Gabest wanted that.
- Some people do want to disable YV12. Even if you are a ZP user, you can force the filter not to use YV12, and some people recommend that, probably because of the same reason as Gabest mentioned. One noticeable example is CCCP aka Compack, supported by several anime-related groups. Its current version uses ZP by default with Overlay Mixer, but it disables YV12. It's not that I'm recommending CCCP here, but the point is, some people (still) think that YV12 is not generally safe, probably because upsampling is not properly done in the downstream.
- Just in case you didn't know, this is an old problem as you can read in The Unofficial XviD FAQ: Why do red areas in my clip look blocked or pixelated? (http://ronald.vslcatena.nl/docs/xvidfaq.html#D12)
It says 'A third method is to try to use the "VMR 9 Renderless" mode in MPC.
This will make MPC use another type of playback, possibly using proper upsampling.' and that means, avoiding YV12 may help to solve the problem.

Wilbert
2nd August 2005, 00:28
Why would anyone want that? That means that the picture has to be converted from YV12 to YUY2 to RGB.
This shouldn't matter, ie it shouldn't be slower. Also AviSynth, for example, does the YV12->RGB conversion via YUY2.

yaz
3rd August 2005, 14:36
are the internal subtitle renderer and vsfilter different or not ? the only difference i've noticed is that using vsfilter burdens my system more. is there any other ?

just ask because more and more ppl suggest (here on doom9 but on other forums too) to use vsfilter within mpc. i've thought that gabest always implemented the latest vsfilter into mpc.

would someone illuminate me ?

thx
y

Liisachan
3rd August 2005, 15:44
Hit Alt+3 and set your video size 200% then subs by MPC's internal renderer should be clearer than subs by VSFilter.

MPC algo is like: resize the video, then render subs that are optimized for the video display size. Actually you can set the Maximum texture resolution in MPC (Options|Subtitles)

VSFilter algo is like: render subs that are optimized for the 100% video size, then resize the video (so subs are blurred if enlarged)

That aside, one of the biggest difference between MPC and VSFilter is, in the full-screen mode, sub positioning by MPC is relative-to-screen by default (*) whereas VSFilter is always relative-to-frame.
If the video is 'wider' i.e. the aspect ratio is larger then the aspect ratio of the screen, like 640x360, this results in the different sub positioning, as you can see this pic:
http://ssa.subforge.net/test.html

If the aspect ratio of the video is (nearly) equal to the aspect ratio of the screen, VSFilter and MPC's internal renderer are (nearly) the same, positioning-wise. But generally, the two use different coordinate systems, and that makes it difficult for softsubbers (typesetters) to position things like a logo precisely (absolute positioning). VSFilter respects PlayResX/Y in SSA, but MPC doesn't. This is, honestly, a bit annoying. I guess that's one of the reasons why they want you to use VSFilter. (**)

EDIT
(*) MPC 6.4.8.4 can do that relative-to-frame too, by an option, but not by default.
(**) Purely quality-wise, MPC is better at least in full-screen. The problem is positioning, not sub quaity.

yaz
3rd August 2005, 15:53
thx for the explanation ! now i know why not to use vsfilter within mpc ;)

thx
y

yaz
4th August 2005, 12:19
Purely quality-wise, MPC is better at least in full-screen. The problem is positioning, not sub quaity.yep ... positioning, as we've discussed yet.

i've just tested some mp4 files packed w/vobsub subts (nero way) and i noticed :
- this kinda subtitles are always off by default. must be always selected w/the stream switcher (even if subtitles is on by default !)
- this kinda subtitles is always placed to the edge of the frame either in full screen or when switched to that. override placement is not accepted unless the option window's popped up and 'ok'd.

are these 'features' intentional ? not a big deal but must be kept in mind when playing such files.

i've just noticed an mpc compilation in the cccp pack from somewhat round june. does it implement any new feature or improvement ? has anyone ever tested it ? (i haven't found the reason(s) of this new compilation on ComPak)

thx
y

rotflol
5th August 2005, 14:55
Hi,

There's been some changes in the CVS since last build available. Would it make sense to ask someone (CD ;)) to compile a new build or are the changes too insignificant?

celtic_druid
6th August 2005, 02:31
Only real changes that I noticed were for MSVC 2005.

LigH
6th August 2005, 05:51
- Some people do want to disable YV12.
Me too: My GeForce 2 GTS is not able to use YV12 overlay correctly, the chrominance is tilted against the luminance (a few pixels to the left). YUY2 overlay instead looks well.

Liisachan
13th August 2005, 10:11
Celtic_Druid has kindly built a new binary.
http://m17n.cool.ne.jp/freeware/mpc/
http://ffdshow.xrea.jp/

mOOb
13th August 2005, 13:28
That latest binary is crashing for me every time in vmr9 renderless even with the Aug5 DirectX 9c. Anyone else having problems with it?

Palikrovol
13th August 2005, 14:52
That latest binary is crashing for me every time in vmr9 renderless even with the Aug5 DirectX 9c. Anyone else having problems with it?

me too

celtic_druid
13th August 2005, 14:52
Actually that is the setting that I use and therefor the one that I checked.
Does that come with d3dx9_24.dll? Because I think if you check back a few pages, it needs it.

should be in system32.

Liisachan
13th August 2005, 15:15
2005-02 d3dx9_24.dll
2005-04 d3dx9_25.dll
2005-06 d3dx9_26.dll
2005-08 d3dx9_27.dll
...so, if d3dx9_24.dll is needed, try directx_9c_Feb05sdk_redist.exe (http://download.microsoft.com/download/1/e/5/1e5135a7-552b-42a6-a7ff-7646522f9277/directx_9c_Feb05sdk_redist.exe)

celtic_druid
13th August 2005, 15:35
So the newer SDK's don't include the older dll's? Maybe I should just update my SDK.

Liisachan
13th August 2005, 15:53
maybe there is no word 'compatible' in their dictionary ;)


C:\dxsdk_aug2005>dir /s | find /i "d3dx9"
2005-07-22 07:59p 5,335,248 d3dx9d_27.dll
2005-07-22 07:59p 3,988,688 d3dx9d_27.dll
2005-07-22 05:00p 1,933 d3dx9.h
2005-07-22 05:00p 43,369 d3dx9anim.h
2005-07-22 05:00p 23,722 d3dx9core.h
2005-07-22 05:00p 42,261 d3dx9effect.h
2005-07-22 05:00p 58,152 d3dx9math.h
2005-07-22 05:00p 45,124 d3dx9math.inl
2005-07-22 05:00p 125,379 d3dx9mesh.h
2005-07-22 05:00p 41,634 d3dx9shader.h
2005-07-22 05:00p 7,943 d3dx9shape.h
2005-07-22 05:00p 61,793 d3dx9tex.h
2005-07-22 05:00p 12,012 d3dx9xof.h
2005-07-22 05:15p 80,994 d3dx9.lib
2005-07-22 05:44p 81,328 d3dx9d.lib
2005-07-22 05:09p 87,226 d3dx9.lib
2005-07-22 05:02p 87,560 d3dx9d.lib
2005-07-22 08:14p 1,351,430 Aug2005_d3dx9_27_x64.cab
2005-07-22 08:14p 1,078,532 Aug2005_d3dx9_27_x86.cab
2005-07-15 11:25a 3,054 d3dx9dbg.cpp

celtic_druid
13th August 2005, 16:29
No baseclasses either which means using the d3d from that and the baseclasses from a previous SDK.

Ok, re-compiled linking against the august 2k d3d9 lib.

Liisachan
14th August 2005, 06:42
Unofficial Changelog for 2005-08-13 celtic_druid version
libfaad: FAAD2 Licensing (http://www.hydrogenaudio.org/forums/index.php?showtopic=35535) Techinically now GPL Incompatible :eek:
libdirac: cvs 2005-08-13
anything else?

Egh
14th August 2005, 15:00
ORLY?!!! And where's fancy XP theme controls?!!!111!!! (crying aside)

(checking/unchecking the checkbox in Tweak section *and* restart didn't solve t3h problem!!!)

Btw amongst minor changes I noticed -- the URL for subs site changed, is it not? The previous one wasn't working anyway... ^^

Egh
14th August 2005, 17:21
Also, which is fun, it seems that ffdshow accessed from new build of mpc also has XP theme controls disabled :) Same of AC3Filter.

Playing old .exe -- all is ok, fancy XP theme :)

New .exe -- old controls :)

Also, i noticed slight change in subs behaviour. Seems that outline & shadow of 1px in old build correspond to 2px in new build (i.e. to see same effect like in official build you need to increase those params by 1px)

Any ideas how to fix XP theme controls?

Liisachan
2nd September 2005, 06:52
are the internal subtitle renderer and vsfilter different or not ? the only difference i've noticed is that using vsfilter burdens my system more. is there any other ?

just ask because more and more ppl suggest (here on doom9 but on other forums too) to use vsfilter within mpc. i've thought that gabest always implemented the latest vsfilter into mpc. These are known:

(1) MPC's renderer is more CPU-intensive, especially when you disable buffering. VSFilter is not so CPU-intensive even if you disabled buffering.

(2) in 100% video size, MPC's subs are blurred (or maybe "antialiased")

(3) in 200% / fullscreen, MPC's subs are higher-quality than VSFilter's

(4) MPC's subs are relative-to-screen by default whereas VSFilter's subs are always relative-to-frame.

I've just found yet another thing:

(5) I'm not 100% sure but in my test, MPC's subs are one frame too late compared with DirectVobSub--in other words, off by one frame.


Example @ 23.976fps, Frame # = 0-based

Dialogue: 0,0:01:20.07,0:01:28.08,,style,,0000,0000,0000,,Hello, subs!

Frame mm:ss DVobSub MPC
#1919 01:20.038 x x
#1920 01:20.080 o x
#1921 01:20.122 o o
...
#2111 01:28.046 o o
#2112 01:28.088 x o
#2113 01:28.130 x x




With Textsub.vdf or DirectVobSub, "Hello, subs!" starts at #1920, and goes on until #2111, and it is not on #2112.
With MPC, this sub seems to start at #1921, and obviously goes on until #2112, making an overrun by 1 frame.

This sub shouldn't be on #2112, because #2112 starts at 01:28.088--after the End Time (01:28.08) of the sub.
However, MPC renders it on #2112 (the sub will go before #2113).

Generally, the timeline for subs used by MPC's renderer seems to be one frame too late.
In my test, the same happens even if you change the above End Time 01:28.05. Similarly, the Start Time is one frame too late in MPC.

In short, the frame timing will be messed up.
Now I can see why softsubbers prefer VSFilter, even thought MPC's renderer is higher-quality in the fullscreen mode. "relative-to-screen" is not the only reason.

--EDIT--
I filed this bug in sf. But I'm not sure...I mean this problem is so critical that I can't believe it has been ignored until now, and perhaps something is wrong in my test, not in MPC.
Can anyone reproduce the above problems?

LigH
2nd September 2005, 07:17
I'm not sure if it still makes much sense to post bug reports in this thread monster... anyway, I'll try:

When I play a video (e.g. AVI with XviD and MP3, or other content), and close MPC while it is playing, MPC seems not to be able to stop the playback correctly while quitting. I use ffdshow for most media types, and have it show its tray icon. Here I can see that (although the output window is closed for seconds) video and audio decoder are still active, the video decoder icon still provides format tooltips, and I still hear audio played. Then suddenly, when the buffer is finally empty, the playback stops, and the icons disappear (usually not before I move the mouse over them, but that's another story). Also I cannot move or delete the movie file while I still hear the audio being played (which may last for up to ~20 seconds!), just as if MPC closed its GUI, but did not yet release the file.

If I manually stop the playback, MPC quits immediately.

It would be nice if MPC took better efforts in stopping a currently playing media file, if it gets closed during playback.

Leak
2nd September 2005, 07:36
It would be nice if MPC took better efforts in stopping a currently playing media file, if it gets closed during playback.
You wouldn't happen to have the "Make DirectShow graph available to graphedit" option on ffdshow's "Info & debug" page checked?

Since MPC does exactly the same, and DirectShow doesn't seem to be able to correctly handle the same graph being exposed twice, you're entering a world full of pain (like the DirectShow graph not being stopped when playing a second file) that way...

LigH
2nd September 2005, 07:47
Of course this option is checked... You mean I shall better deactivate this option except for the case I really need it?

Leak
2nd September 2005, 09:28
Of course this option is checked... You mean I shall better deactivate this option except for the case I really need it?
Yeah, that's what I meant - MPC already does expose the DS graph, so ffdshow does it again, and it seems like the graph can only be closed successfully once even when opened twice so it continues playing...

And you can't deactivate it in MPC AFAIK, so you have to deactivate it in ffdshow...

LigH
2nd September 2005, 10:40
If only the tooltip popup was not so unreliable...

If I hover the mouse pointer over this checkbox right after the ffdshow window appears, I can read: "Use with care - can cause ffdshow to not unload after closing the movie." -- Indeed, that's right; unfortunately, the tooltip appears just for a second, and then never again (until I close and open the window again; the cite was copied out of the .ax file).

Thomas_AR
3rd September 2005, 22:27
Is it planned to suport DSP WinAmp Plugins some time. Would be nice if for example DFX is suported.

Leak
4th September 2005, 11:40
Is it planned to suport DSP WinAmp Plugins some time. Would be nice if for example DFX is suported.
If you use ffdshow as your audio decoder instead of MPC's built-in ones you can use it to load WinAmp plugins...

np: Amorphous Androgynous - Rural Green (The Otherness)

Peuj
20th September 2005, 13:54
Is there something special to do to read a wma file with MPC ? It works well with WMP (I get a license file at the first play) but I get an error with MPC (failed to render the file).

thanks

QQ
20th September 2005, 17:15
it doesnt support drmed files

Pug Crydee
3rd October 2005, 08:38
Unofficial Changelog for 2005-08-13 celtic_druid version
libfaad: FAAD2 Licensing (http://www.hydrogenaudio.org/forums/index.php?showtopic=35535) Techinically now GPL Incompatible :eek:
libdirac: cvs 2005-08-13
anything else?


Yes, DTS playback is broken :(
Anyone can confirm? I tried with "old" 6.4.8.4 from SF and that one worked with DTS files, but it has problems with AAC playback, so I had to update to teh CVS build.

Any chance to get a fixed release?
Thx
Pug

OCedHrt
5th October 2005, 06:59
(**) Purely quality-wise, MPC is better at least in full-screen. The problem is positioning, not sub quaity.

But to use MPC's internal sub, renderless mode is required. I dunno what reasons people have for using it, but the conversions (RGB->YV12 or the other way around or whatever, I don't really know where (overlay?) but I know it's there) are lossy and you get levels (255->235) problem. Obviously you could set MPC to expand it back to 255 or use ffdshow, but the result just isn't the same. I'm using the newest ATI Catalyst drivers on an Radeon 9800 Pro..not sure if this is fixed in the current/next gen cards or if this is simply a gpu limitation when using overlay.

Ignore me if I don't make any sense :P

Liisachan
5th October 2005, 07:31
We were talking about sub quality, and purely quality-wise, subs from MPC are finer than ones from default VSFilter because the max texture size can be the desktop size (softsubs in higher-definition resolution), but there are many other reasons why VSFilter is preferable. Personally tho, I still tend to use MPC's internal sub renderer.

About colors... afaik (correct me if i am wrong) there are 2 strategies:
(1) software-side true color
force ffdshow to output RGB32: generally this is easy, anyone can do that by just ticking some checkboxes. I'd recommend this if I was asked by unspecific people.
The problem is, this is a bit more cpu-intensive. No practical problem with MPEG-4 Part 2, but probably a bit hard for AVC, SNOW, Dirac etc..

(2) YV12 Output + Overlay + hardware-side tweaking
Fastest, but generally not very easy since you should do something hardware-specific.
*Example (NVidia ForceWare 78.01 WHQL)...
- Color Correction -> Apply color changes to: "Overlay" / Brightness "120%" / Contrast "101%"
- Video Overlay Settings -> Hue "0" / Saturation "102%"
The above settings give me almost the same colors (to my eyes) than software-side RGB32 conv. I still feel software-side RGB32 is more beautiful, but that may be just my imagination.

kallekill
5th October 2005, 17:45
I was comparing using ffdshow with force rgb32 (high quality) output versus using the hardware (geforce 6) do the color conversion, both using VMR9. I noticed that using ffdshow gives better colors which you clearly see on bright objects, especially red objects. Without using ffdshow the picture is also much brighter, which I have to compensate on my monitor. I also noticed that when using ffdshow to output rgb32 I lost details in very bright areas. Not much, but visible in some shots. I tried to brighten the picture using the monitor, but I couldn’t get that detail to show.

yaz
18th October 2005, 11:04
i've just found a new build on free-codecs (http://www.free-codecs.com/download/Media_Player_Classic.htm) dated to 2005.10.17. Notes state it's built by celtic-druid but i can't find it neither on celtic's site nor on the 'official' mirrors. does anyone know anything about this release ?
after some short tests it seems to work fine, anyway.

thx
y

Liisachan
18th October 2005, 12:21
In short, nothing new.

I can see Free-codecs ppl were confused when x264.nl posted this: "15-10-05: media player classic 6.4.8.4 xp by celtic_druid added"
This is not a new file but identical to mplayerc2005.08.13.2kxp.7z i.e. mplayerc.exe E80A514F.

yaz
26th October 2005, 11:32
mp4 support's round the corner ! see here (http://forum.doom9.org/showthread.php?t=101835)

the bests
y

Liisachan
28th October 2005, 14:27
Today Gabest officially admitted that MPC's internal sub renderer can't be as accurate as VSFilter, at least for the time being. Very sad, but it's not MPC's fault. DirectShow is to blame.
http://sourceforge.net/tracker/?func=detail&atid=565649&aid=1280326&group_id=82303
http://forum.doom9.org/showthread.php?p=729805#post729805

PS. So I thought... but Gabest fixed the problem using a special hack,
even tho he once said he couldn't :)
So, MPC's subtitler is not bad after all.

StopD
30th October 2005, 17:28
No baseclasses either which means using the d3d from that and the baseclasses from a previous SDK.

Ok, re-compiled linking against the august 2k d3d9 lib.


They moved the baseclasses into the Platform SDK package.... for whatever reason and afaik you can't even compile them with the Platform SDK because it doesn't include a complete MFC/ATL...

xneo
7th November 2005, 04:38
d3dx9_27.dll is a separate download now because it is longer needed to run mpc, however to use pixel shaders it has to be put in the dll path.
http://sourceforge.net/project/showfiles.php?group_id=82303&package_id=84358&release_id=368904

and we can display playing file in "Now Playing" MSN Messenger. :)

rotflol
7th November 2005, 20:21
Hi,

Since Gabest is in the mood for working on MPC, I'm going to report a couple of bugs, but first I want to find out if they happen to others as well.

Bug 1
Steps to reproduce:
1. Uncheck the built-in MPEG Audio transform filter in Options, set Playback to Play 1 time.
2. Open an MPEG clip, seek to the end, let it end.
3. Press Play to play the clip again.
4. The status bar says Playing, but nothing happens.

Bug 2
Steps to reproduce:
1. Let's assume that the 'jump' value is set to 5s (5000 ms) (Options -> Tweaks).
2. Add two files to the playlist.
3. Seek to to a point in the first file which is less than 5s from the end of the file.
4. Jump forward.
5. Playback stops, the playlist doesn't advance to the next file.

EDIT: Sorry, bug 2 seems to be gone from 6.4.8.6. Bug 1 is still there.

locotus
8th November 2005, 14:11
Hi all

I use MPC mostly for internet streaming, since version 6.485 the player couldn,t
handle the asf stream included in asx files. Prior versions works perfectly.

Liisachan
8th November 2005, 14:33
I don't think Gabest reads here often, so how about posting your bug report in this thread?
http://forum.doom9.org/showthread.php?t=101835
-and/or-
Project: guliverkli: Browse Bugs (http://sourceforge.net/tracker/?group_id=82303&atid=565649)

A simple sample file should be very appreciated :)

locotus
8th November 2005, 16:34
I'm reposting here fallowing Liisachan advise.

I use MPC mostly for internet streaming, since version 6.485 the player couldn,t
handle the asf stream included in asx files. Prior versions works perfectly.

As the asx files are not allowed to upload, please try this links:

http://66.98.64.206/cv

http://www.rtve.es/tve/directo/s_tve_w.asx

Thomas_AR
8th November 2005, 17:36
Firts link does not work with 6.4.8.6 - failed to render, second one works perfect, but takes around 10 seconds to open the lifestream .

Peuj
8th November 2005, 18:16
Firts link does not work with 6.4.8.6 - failed to render, second one works perfect, but takes around 10 seconds to open the lifestream .

Same for me

pax77kor
8th November 2005, 18:29
Whenever I use MPC 6.4.8.3 and above I get little problem with objectdock. Entering full screen mode then back to normal window makes objecdock to loose "Always-on-top" mode.

Steps to reproduce
1) play a movie with mpc
2) enter full screen mode
3) return to normal windowed mode
4) click on any other opened window
5) objectdock goes below the window you've just clicked

I tested with every version of mpc, and it only happens with version 6.4.8.3 and above.

the14u
9th November 2005, 20:50
Well I just installed the new version of Media Player Classic that is 6.4.8.6 and the option 'Turn on "What I'm Listening To" in msn is checked now all the files I play are shown in MSN personal message even the video file names are shown there. what I want to ask is that is it in the new version or the previous version of MPC used to do this too? or is this a new feature

xneo
9th November 2005, 23:47
Well I just installed the new version of Media Player Classic that is 6.4.8.6 and the option 'Turn on "What I'm Listening To" in msn is checked now all the files I play are shown in MSN personal message even the video file names are shown there. what I want to ask is that is it in the new version or the previous version of MPC used to do this too? or is this a new feature

It is a new feature in 6.4.8.6

RevMarzikins
11th November 2005, 20:26
I just wanted to ask something regarding an annoying bug that I've noticed in MPC for a year or so now.

How come whenever you play RealMedia through it, it has this bug whereupon if you stop it and attempt to start it again, the play button does absolutely nothing? This never seems to happen in WMP 6.4 either, where it can quite comfortably stop and play again without problems.

Whether this is due to MPC or the RealMedia splitter I do not know myself, hence why I thought I'd ask.

zambelli
14th November 2005, 20:57
Can someone change the title of this thread? MPC is NOT a new release of Microsoft Media Player 6.4 - the thread title is incorrect and misleading.

esby
15th November 2005, 07:53
Well the thread title is not so misleading.
MPC keeps the 6.4 ergonomy, while the other versions (7+)of microsoft somehow broke it.

I also understand the trademark problem (is it the right term here?) , beside the fact that basic users might get confused. But the basic users are also usually confused by the 'last version from <insert company name> is the best' "rule".

Now changing the topic to 'Media Player Classic thread' or something like that would probably solve any ambiguity.

esby

ckit
26th November 2005, 03:36
Media Player Classic 6.4.8.7 has been released!

signatory
26th November 2005, 11:22
Media Player Classic 6.4.8.7 has been released!

cool. Is there a place where can I find the following:

Information on what is new.
Site with binary downloads.

And I mean with every release not just this one.

Pudah
26th November 2005, 12:14
MPC downloads can be found over at sourceforge. Go here (http://sourceforge.net/project/showfiles.php?group_id=82303&package_id=84358).

berndy2001
26th November 2005, 12:20
Hello,

i´m using mpc as the default mediaplayer. everything worked fine until during playback my computer crashed. since that, i´m not able to play any file.
i just upgraded to last version, but the error still exists.

i think a dll got damaged, but which one?

KoVaR
26th November 2005, 13:53
Media Player Classic 6.4.8.7 has been released!
someone post RARed version pls

bourtzovlakas
26th November 2005, 14:46
Latest versions of WinRAR support .7z...

RevMarzikins
26th November 2005, 16:42
Why does nobody ever answer my RealMedia question? I've been asking for help like a few times now.......

clsid
26th November 2005, 17:25
My wishlist:

- Better asx support
- Stand-alone RealMediaSplitter that supports streaming
- Stand-alone QuickTime parser/splitter

locotus
26th November 2005, 19:39
For those having problems with the 7z files, just download
7z from sourceforge. Only 800Kb

wincent
26th November 2005, 23:03
Do I need to put d3dx9_27.dll in the same directory as mplayerc.exe ?

It was required with the previous version.

LigH
27th November 2005, 00:54
For several years now, VobSub transparency effects ("alpha" and "fadein/out" entries in the IDX files) are broken in both Media Player Classic and VSFilter.dll; the last working version was the AviSynth 2.0 VobSub.dll Version 2.23 from December 2002...

http://sourceforge.net/support/tracker.php?aid=1007873

MTM
27th November 2005, 10:47
Hi,
@ RevMarzikins :Why does nobody ever answer my RealMedia question? I've been asking for help like a few times now.......Maybe because nobody except you encounters this "bug" ...
I just tested it myself, i can stop and then start a real-clip just fine ...

MTM.

RevMarzikins
27th November 2005, 14:42
Hmmmm, looks like the latest release - 6.4.8.7 - managed to fix it finally!

Although it also displays the file information in the window this time around - just like WMP 6.4 always does with RealMedia.

Has a changelog been made available yet since I'd like to see if these two things/fixes were just implemented with this version? :)

UPDATE: Hmmm, noticed a slight sound bug that occurs when you replay the RA/RM file in the same window, whether audio or video. But apart from that it seems okay.

calinb
28th November 2005, 16:30
Hello,

i´m using mpc as the default mediaplayer. everything worked fine until during playback my computer crashed. since that, i´m not able to play any file.
i just upgraded to last version, but the error still exists.

i think a dll got damaged, but which one?Perhaps your mplayerc.ini file got corrupted (if you're using one). It's unlikely it would cause a total loss of functionality, but delete it from whatever subdirectory contains MPC anyway.

what's in a name?
28th November 2005, 18:18
I seem to have some problem with the latest media player classic versions (6.4.8.5-7)
They won't accept a video-file if I use the output method VMR9 (renderless).
VMR9 (windowed) does work.
I use windows 98SE with the unofficial service pack. But that can't be the problem because everything worked well in MPC 6.4.8.4
I use that player now to be able to use VMR9 (renderless)
Does anybody know how I can make VMR9 (renderless) work on the latest player versions?

Ruben

cweb
3rd December 2005, 20:23
That latest binary is crashing for me every time in vmr9 renderless even with the Aug5 DirectX 9c. Anyone else having problems with it?

I was getting "the instruction At "0xxxxx" referenced memory At "0xxxxx". the memory could not be "read"." whenever I closed a playing MPC (I'm using the latest compile by gabest).

I managed to solve it by uninstalling ffdshow (I was using 20050803).
Now I'll try a more recent ffdshow and see what happens.
Edit: It's solved completely.

Isochroma
14th December 2005, 04:18
All OGM video files now crash MPC 6.4.8.7. The previous version, 6.4.8.4, never had any trouble with them on any machine I've tested it on.

wata
14th December 2005, 06:13
Whenever I use MPC 6.4.8.3 and above I get little problem with objectdock. Entering full screen mode then back to normal window makes objecdock to loose "Always-on-top" mode.

Steps to reproduce
1) play a movie with mpc
2) enter full screen mode
3) return to normal windowed mode
4) click on any other opened window
5) objectdock goes below the window you've just clicked

I tested with every version of mpc, and it only happens with version 6.4.8.3 and above.
i report this long time ago, still not fix with the latest version though.

Peuj
14th December 2005, 12:17
i report this long time ago, still not fix with the latest version though.

I can't reproduce it :confused:

chros
14th December 2005, 16:32
All OGM video files now crash MPC 6.4.8.8. The previous version, 6.4.8.4, never had any trouble with them on any machine I've tested it on.

Yep ! Ihave realised this too. I had to disabled the 'Ogg' in the Source Filters and install the standalone Tobias' Ogg Vorbis DirectShow Filters ...

chros
14th December 2005, 16:34
...
5) objectdock goes below the window you've just clicked

I don't understand this. What should I see ?

cweb
14th December 2005, 19:27
Yep ! Ihave realised this too. I had to disabled the 'Ogg' in the Source Filters and install the standalone Tobias' Ogg Vorbis DirectShow Filters ...

Don't the corevorbis filters work? I'm using those... but not the latest media player classic.

chros
15th December 2005, 07:53
Don't the corevorbis filters work? I'm using those... but not the latest media player classic.

I had met 1 ogg file in the last month and MPC doesn't play it. So I uncheck the Ogg source filter, install Tobias Directshow filter and perhaps Hali's media splitter and ffdshow is also were installed (I don't remember when I had installed them).
Then MPC plays the ogm file well. (Maybe you need Hali's media splitter...)

breez
15th December 2005, 11:17
Ogm/Ogg files work fine here on 6.4.8.7 with MPC's own ogg filters.

Egh
16th December 2005, 02:19
Interesting glitch in mpc (new build).

Though .ass file has fractional values for borders/shadow, and MPC itself properly renders them, in the dialog window where you can arrange values for sub styles both those values are only shown as integer.

E.G. if it's 0.4 for borders in .ass subs then 0 will be shown in the box in the dialog window. It's not just interface problem though. If you click "OK" there, then the borders in subs will dissappear (since MPC thinks you entered 0 as borders width). And one have to click OK if you want to change any parameters for current style used, e.g. to move margins or decrease/increase font size.

wata
22nd December 2005, 22:44
Whenever I use MPC 6.4.8.3 and above I get little problem with objectdock. Entering full screen mode then back to normal window makes objecdock to loose "Always-on-top" mode.

Steps to reproduce
1) play a movie with mpc
2) enter full screen mode
3) return to normal windowed mode
4) click on any other opened window
5) objectdock goes below the window you've just clicked

I tested with every version of mpc, and it only happens with version 6.4.8.3 and above.

i just relize it is from v6.4.8.4 onwards :D
guess most people don't have programs running on always on top mode
but my always on top DU Meter alway get hide behind after mpc return from full screen mode.

blahh
26th December 2005, 21:10
Since some days MPC doesn't save the file extensions anymore.
Looks like there's something wrong in the registry.

I set MPC to only play video files, but when I open these options again everything is checked.

Does anyone know what's wrong?

blahh
27th December 2005, 09:09
I just discovered something really strange. If I uncheck all file associations MPC saves this setup. But when I press the only video button, save and exit MPC, almost all file types are checked again.

I'm going mad...

chros
28th December 2005, 10:17
Since some days MPC doesn't save the file extensions anymore.
Looks like there's something wrong in the registry.

Yes, something strange with that.
I have tried to add a new extension to the Directshow group named ".hdmov" , and it seem OK but when double clicking on that file Windows is searching for an app for it !
So it seems it's a bug.

Fluffbutt
29th December 2005, 02:22
Yes, something strange with that.
I have tried to add a new extension to the Directshow group named ".hdmov" , and it seem OK but when double clicking on that file Windows is searching for an app for it !
So it seems it's a bug.

File extensions don't just go into the media section of the registry, they also have to go into the Classes Root section (a .hdmov entry, and another entry telling what program to use - for this it can just point to an already existing WMPlayer link for mpg etc. Have a look at the Classes Root section and you'll see).

blahh
29th December 2005, 09:41
Could you be a little bit more specific concerning the "classes root section"?

Fluffbutt
29th December 2005, 13:13
Could you be a little bit more specific concerning the "classes root section"?

Copy between the ********, paste into notepad, save as HdMov.reg

EDIT the program you wish to open it with (I use Media Player Classic) AND the location of the program (note the double slashes used!)(Also note that the ending two lines are blank but HAVE to be there, a regedit thing).

Now merge (right click on the reg file and chose 'merge') that reg file into your registry.

********
Windows Registry Editor Version 5.00

[HKEY_CLASSES_ROOT\.hdmov]
@="movfile"
"Content Type"="video/quicktime"
"PerceivedType"="video"

[HKEY_CLASSES_ROOT\movfile]

[HKEY_CLASSES_ROOT\movfile\shell]
@="open"

[HKEY_CLASSES_ROOT\movfile\shell\open]
@="&Open"

[HKEY_CLASSES_ROOT\movfile\shell\open\command]
@="\"C:\\Program Files\\Windows Media Player\\mplayerc.exe\" \"%1\""


********

chros
30th December 2005, 10:29
It's a bug in MPC.

I have manage to register the .hdmov, unfortunetly all of them too:
- create the '.hdmov' in the DirectShow section, then Set, Apply, OK (try it, not working...)
- go back, then push the Video button, then OK : .hdmov is registered, but all the filetypes too !!! (go back to Options, and see it for yourself)

I have tried the earlier versions but ALL of them acting strange after trying register filetypes in 6.4.8.7!

the only workaround was that I run Winamp, and registered just the Audio types in that (uncheck mp4).
So now it works OK.

(PS: I have wanted to register the .hdmov, because Apple HD trailers not generic mp4 formats. But if I enable the builtin mp4 splitter, MPC uses it for the .hdmovs too :( So it's useless. )

clsid
30th December 2005, 13:17
Use Haali Media Splitter for .mp4, that works great with QuickTime trailers (after renaming).

calinb
1st January 2006, 23:20
Have any of the Ateme beta testers noticed that, while the beta2-3 decoder connects okay to the Haali splitter, mkv files don't render properly with MPC? :( Graphedit and other DirectShow players work okay. Some mkv files seem to render normally but, if a PAR is used in either the AVC encoded stream or the mkv container, the resizing is borked! When the video first launches, there's a frame displayed before it snaps to zero size. After that, it's usually possible to get a video image by stretching the window but the "video frame," "pan and scan," "zoom," and "fullscreen" options don't work.

It may be difficult to debug this problem, given the usage restrictions placed upon Ateme beta testers. Of course, maybe Gabest could jump in and become an Ateme beta tester ;)

If you have trouble with seeking using Ateme, try remuxing the file with mkvmerge versions prior to 1.6.5.

CruNcher
3rd January 2006, 14:24
not only .mkv files also .mp4 files that are not muxed by encavc show problems in that combination the video output vanishes after the 1 frame it's funny to see but with gabest internal mp4 splitter they work fine :P

Kyo
9th March 2006, 03:20
Hello I got a problem with this sample,
http://sample.chobits.gotdns.org/a-l.x.tv.008.xvid-001.mkv (8MB)
When comes the first sub, MPC crash with a memory read error.
the Mplayer build is mplayerc2006.03.08.2kxp.7z and with the version 6.4.8.3 all the subs work ok.

Thanks for this great player.

Great Dragon
11th March 2006, 12:13
In version 6.4.8.8 and newer there is no options Audio Decoders, Mpeg Decoder, Overrides. I can't switch between 2.0 and 5.1 mode :((
Any ideas?

Stebs
11th March 2006, 12:34
Double-click on the bold Transform Filters in Internal Filters...

Stereodude
12th March 2006, 17:50
I downloaded the latest MPC (6.4.8.9) and it's a big improvement over 6.4.8.5 with regards to nVidia's Purevideo's mpeg-2 decoding with all the advanced deinterlacing features. It actually works now! This is thanks to the "VMR9 mixer mode" check box. If the box is unchecked nothing is de-interlaced in VMR9 mode.

However, playback is either choppy, or has tearing in it. If you check the box for "Lock back-buffer before presenting" playback is choppy. If you leave the box unchecked you get tearing, but it's otherwise smooth.

Can this be optimized any?

I'm not sure how nVidia is doing it with the "nStant Media" application that comes with PureVideo, but when I play back the same files with it, they have neither tearing, or choppiness. Of course it can't play .mkv files either. :(

Here's how I have the output setup.
http://stereodude.cjb.net/mpc_setup.gif
I've tried using 2D and 3D textures and the results are the same.

Thanks!

Great Dragon
13th March 2006, 07:02
Stebs
Thanx, man.