View Full Version : knots 26
Shayne
22nd May 2002, 03:24
I am readings dooms new divx5 guide incorporating knots 26 and for the life of me i cant find two new things in the program that are explained in the guide
1) save avs field operations ............... the Inverse telecine is not there?
2) Trim option is greyed out for credit encoding?
PS keep up the excellent works guys:)
llemor
22nd May 2002, 05:22
save avs field operations ............... the Inverse telecine is not there?
Inverse telecine is not visible if your source is PAL (i guess - i didn't try any PAL stream) or NTSC with frame rate not equal to 29.97.
Trim option is greyed out for credit encoding?
Perhaps, you didn't set the credits start ;)
manono
22nd May 2002, 05:43
And you can always edit the .avs manually to do something not offered in the GKnot GUI.
Shayne
22nd May 2002, 13:31
One more question knots 26 compared to the previous version reverses the order of cropping n deinterlacing
v26
# CROPPING
crop(18,0,441,476)
#
# DEINTERLACING
#FieldDeinterlace()
# or use
VerticalReduceBy2
v23
# DEINTERLACING
#FieldDeinterlace()
# or use
VerticalReduceBy2
# or maybe
#GreedyHMA(1,0,0,0,0,0,0,0)
#
# CROPPING
crop(18,0,441,476)
v23 plays fine in wmp64 or zoom player
v26 crashes zoom (taskman close) and will not play in wmp64
wondering if this order was switch for speed?
It appears to encode fine justs doesnt play with players or correctly in vdub
Which of course is a little bit of a drag
hakko504
22nd May 2002, 14:03
ouch:
Putting verticalreduceby2 before crop will most certainly crash AVIsynth, you halve the vertical resolution by doing so and the crop will try to cut things outside the actual picture it is fed.
the script should be# DEINTERLACING
#FieldDeinterlace()
# or use
VerticalReduceBy2
# or maybe
#GreedyHMA(1,0,0,0,0,0,0,0)
#
# CROPPING
crop(18,0,441,238)
@The WEF: You should make sure that the vertical crop-values are halved when VerticalReduceBy2 is selected in GKnot, or move the VerticalReduceBy2 command to a point after cropping (faster). The others should be left in front of the crop.
Shayne
23rd May 2002, 01:05
So that is what i thought this is a bug in the new beta version
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