HarryM
17th May 2002, 11:04
I have these questions...
1. In complex command,
e.g. BicubicResize(640,272,0,0.5,8,78,706,432).
Calculates Avisynth with nearest outborder pixels (for more precise resize)? Generally. How calculates pixels neighbour upon border? Mirroring?
2. Is possible to make faster with using 3DNow(2)! and SSE(2) optimisations (actually only MMX, right?)?
3. What is better (speed, quality)? Source= PAL, 720x576px
a)
Crop(8,78,706,432)
BicubicResize(640,272,0,0.5)
b)
BicubicResize(640,272,0,0.5,8,78,706,432)
c)
BicubicResize(652,363,0,0.5)
Crop(6,49,640,272)
1. In complex command,
e.g. BicubicResize(640,272,0,0.5,8,78,706,432).
Calculates Avisynth with nearest outborder pixels (for more precise resize)? Generally. How calculates pixels neighbour upon border? Mirroring?
2. Is possible to make faster with using 3DNow(2)! and SSE(2) optimisations (actually only MMX, right?)?
3. What is better (speed, quality)? Source= PAL, 720x576px
a)
Crop(8,78,706,432)
BicubicResize(640,272,0,0.5)
b)
BicubicResize(640,272,0,0.5,8,78,706,432)
c)
BicubicResize(652,363,0,0.5)
Crop(6,49,640,272)