amirkhan
25th April 2002, 12:21
Its taken a while but I think I understand how to create buttons in menus with Meastro, Boys is it lon winded, lost faster using SpruceUp but more satisfying when you know you can also do it in Meastro ;-)
Ok I've read the manual in Maestro but am having difficuly grasping the colr map concept. I understand from the menu that you have 4 of these to make 16 colours max. But How does it work in practice?.
I created butons using the 4 colors RGB and black and dont see/understand the need for the other colour maps, can someone explain? (even if its a short explanation).
Also has anyone managed to create Anti-aliased buttons in Maestro?, the hollywood menus i've seen look soo much better than mine, mine are all jaggied where as the HW ones looks nice n smooth. I heard someone saying something about using one of the four colors maps and replacing a colour to create an antialias type feature in Maestro but I lost it from there..
Anyone?
Amir
Ok I've read the manual in Maestro but am having difficuly grasping the colr map concept. I understand from the menu that you have 4 of these to make 16 colours max. But How does it work in practice?.
I created butons using the 4 colors RGB and black and dont see/understand the need for the other colour maps, can someone explain? (even if its a short explanation).
Also has anyone managed to create Anti-aliased buttons in Maestro?, the hollywood menus i've seen look soo much better than mine, mine are all jaggied where as the HW ones looks nice n smooth. I heard someone saying something about using one of the four colors maps and replacing a colour to create an antialias type feature in Maestro but I lost it from there..
Anyone?
Amir