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lutinor
29th October 2011, 13:16
Hi all,

Usually i make a 'normal' button :

Normal state : color 1
Selected state : clolor 2
Activate : color 2 (yeah 2 :p)

Is it possible to make an animation with more than one color to make the menu more 'pro' ?

Thx in adv,

Max.

srfscenar
29th October 2011, 16:17
Hi all,

Usually i make a 'normal' button :

Normal state : color 1
Selected state : clolor 2
Activate : color 2 (yeah 2 :p)

Is it possible to make an animation with more than one color to make the menu more 'pro' ?

Thx in adv,

Max.

Yes, you just need to create your buttons for i.e. selected state
and give them a sequential number like this:
xxx_sel_00.png
xxx_sel_01.png
xxx_sel_02.png
etc.

For i.e you can have in your folder:
xxx_nor.png
xxx_sel_00.png
xxx_sel_01.png
xxx_sel_02.png
e.t.c.
xxx_act.png

and import the folder in Photoshop via the designer plugin as usual.

Where in each png you can have a different color if you want or ANY kind of animation, not only colors.
You can also create those from After Effects and render as png sequence.

Then in Scenarist you can set your animation to 1 (if I remember correctly, I am not in front right now) and there you go.

rik1138
31st October 2011, 10:10
In Photoshop, using Designer, the layer names increment in value for animated states. For every button, you have your 3 states:
N1: Button1
A1: Button1
S1: Button1

If you want any of those states to animate, just make more layers for that state, and increment the number.
So, for the select state:
S1: Button1
S2: Button1
S3: Button1
etc...
In each layer, put the next frame of your animation (xxx_sel_00.png in the S1 layer, xxx_sel_01.png in the S2 layer, etc using the example above).

All 3 states can animate, or just any one (or two). So all of your buttons can constantly be animating (like spinning or something), and then they could stop animated when you select them... Or the other way, or animate differently... All kinds of interesting stuff can be done with this. (This is partly what the 'new' thing is I'm doing on my current title... Using these animated buttons states to create a 'pop-in' effect for multiple tiers of a menu. I can't use straight in-effects due to how the graphics are laid out, so I animate one graphic coming on, and auto-activate to the next button, which animates on, and so on until the whole graphic is displayed... It's actually a cool effect when it's all finished.)

lutinor
1st November 2011, 14:13
Thanks you both for your help, so you can have something like this :

color 1 -> color 2 -> color 3 -> color 4 = animation.

Question : how in Scenarist i can tell (i want a fast animation between my color, i want a slow animation, i a 'loop' animation, etc...?)

:confused:

rik1138
1st November 2011, 20:26
Click on the BOG, and in the Property windows is 'Animation Frame Rate Code'. This number is your framerate. If it's 0, Scenarist will give you a warning (I assume the animation will never happen), if it's 1, then each PNG is on screen for one frame and then the next one. If you want to slow that down, increase the number.

To Loop the animation, double click on the button to open up the Edit Button Info window. There's a 'Repeat' option next to Normal and Select, that will repeat the animations (you can't repeat activate, it does the animation once, then activates the navi commands).

Check the manual for button animations too (this is installed with the software). There's possibly more you can do with these... One of the few features I haven't used much, so there might be something cool I'm overlooking... :cool:

lutinor
6th November 2011, 23:01
Click on the BOG, and in the Property windows is 'Animation Frame Rate Code'. This number is your framerate. If it's 0, Scenarist will give you a warning (I assume the animation will never happen), if it's 1, then each PNG is on screen for one frame and then the next one. If you want to slow that down, increase the number.

To Loop the animation, double click on the button to open up the Edit Button Info window. There's a 'Repeat' option next to Normal and Select, that will repeat the animations (you can't repeat activate, it does the animation once, then activates the navi commands).

Check the manual for button animations too (this is installed with the software). There's possibly more you can do with these... One of the few features I haven't used much, so there might be something cool I'm overlooking... :cool:

Thx rik :)

wxdaniel
18th November 2011, 10:34
yeah!that's the way

lutinor
20th November 2011, 09:52
Hi,

Since i use animated button i need to deal vs the max buffer in menu.

Actually i don't see a way to have on a same screen something like this :

Button 1 : animated (= high buffer resource)
Button 2 : animated (= high buffer resource)
Button 3 : animated (= high buffer resource)

Button 4: not animated (= low buffer cause it's 3 pictures)
Button 5: not animated (= low buffer cause it's 3 pictures)
Button 6: not animated (= low buffer cause it's 3 pictures)

When i export sequence i need to use a 1280x720 'background' (i use Sony Vegas). I can't have button by button project.

Is it possible ?