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View Full Version : why does this script not work properly?


Amateur
9th October 2011, 16:21
LoadPlugin("C:\Program Files (x86)\MeGUI\tools\dgindex\DGDecode.dll")
DGDecode_mpeg2source("F:\johnny test\s1e1a\VTS_02_1.d2v", cpu=4, info=3)
LoadPlugin("C:\Program Files (x86)\MeGUI\tools\avisynth_plugin\ColorMatrix.dll")
ColorMatrix(hints=true, threads=0)

Telecide(guide=1, post=2, show=false)
Decimate(mode=0, cycle=5)

removegrain(mode=1).removegrain(mode=17)

crop( 8, 0, 0, -2)
LanczosResize(640,480)

deen("a3d",4,7,9)
dfttest()

lsfmod(strength=150)

Spline36Resize(1280,960)
FastLineDarken(strength=150,luma_cap=225,thinning=0)
aWarpSharp2(thresh=160, blur=3, type=0, depth=6, chroma=4)
aWarpSharp2(thresh=160, blur=3, type=0, depth=6, chroma=4)
Spline36Resize(640,480)

saa()

trim(6000,7200)

gives me a result that is 640x960 in size and not even telecined. i have no idea if other filters were ignored but this is weird.

edit: i tried to make the script again from scratch to see if that would work. i ended up using maa() instead of saa() in the new script inadvertently but it seemed to make the difference. so why would saa() cause that problem?