Rester
27th December 2009, 15:32
Apologies if this is the wrong section to post this, but didn't know where else to do so.
Long story short,
I'm having some strange tearing problems under Windows 7 (64 Bit), using MPC-HC. The thing is that under Windows XP this problem didn't existed, with the same PC/Display configuration, and only after switching to Win7 I started to notice massive screen tearing.
Now, most likely MPC isn't at fault here and I'm inclined to think that Windows itself is the real problem. After two months in which I tried all the possible settings, renderes and decoders I gave up and started looking for a solution on the forums.
The first thing I tried was to set MPC-HC to the same settings I was using under Windows XP, but this gave no results.
Settings used:
VMR9 renderless
3D Surfaces
Bilinear PS 2.0
VSync ON (in MPC-HC)
Accurate VSync ON
Flush GPU before VSync
Flush GPU after Present
Monitor resolution is 1280 x 960 (32) @ 85Hz (is the same monitor with the same settings as in XP)
Don't know if it matters, but the video cars is 9800GX2 (also tried with an 9800GTX+ - tearing is still there)
Also, switching to EVR and EVR custom renderers didn't fix the problem and Alternative VSync does not show better results. Forcing VSync ON from nVidia CP failed, changing decoders failed, disabling desktop composition failed, changing GPU drivers and updating DirectX also failed - Only D3D Fullscreen mode seems to solve the tearing problem, but I really need the GUI. I could live with D3D Fullscreen GUI Support mode, but MPC-HC is starting to behave strangely once the option is activated. Don't know what to do next, besides going back to XP. It is clear, in my opinion, that MPC is not causing the tearing so I'm asking you for some help.
If you need additional details about anything please ask.
Thanks in advance.
Rester
Long story short,
I'm having some strange tearing problems under Windows 7 (64 Bit), using MPC-HC. The thing is that under Windows XP this problem didn't existed, with the same PC/Display configuration, and only after switching to Win7 I started to notice massive screen tearing.
Now, most likely MPC isn't at fault here and I'm inclined to think that Windows itself is the real problem. After two months in which I tried all the possible settings, renderes and decoders I gave up and started looking for a solution on the forums.
The first thing I tried was to set MPC-HC to the same settings I was using under Windows XP, but this gave no results.
Settings used:
VMR9 renderless
3D Surfaces
Bilinear PS 2.0
VSync ON (in MPC-HC)
Accurate VSync ON
Flush GPU before VSync
Flush GPU after Present
Monitor resolution is 1280 x 960 (32) @ 85Hz (is the same monitor with the same settings as in XP)
Don't know if it matters, but the video cars is 9800GX2 (also tried with an 9800GTX+ - tearing is still there)
Also, switching to EVR and EVR custom renderers didn't fix the problem and Alternative VSync does not show better results. Forcing VSync ON from nVidia CP failed, changing decoders failed, disabling desktop composition failed, changing GPU drivers and updating DirectX also failed - Only D3D Fullscreen mode seems to solve the tearing problem, but I really need the GUI. I could live with D3D Fullscreen GUI Support mode, but MPC-HC is starting to behave strangely once the option is activated. Don't know what to do next, besides going back to XP. It is clear, in my opinion, that MPC is not causing the tearing so I'm asking you for some help.
If you need additional details about anything please ask.
Thanks in advance.
Rester