Max of S2D
22nd August 2009, 10:32
Hello there,
I've been encoding "Machinima" content with Expression Encoder; but I'm beginning to wonder if I could squeeze more quality out of the — generally high — bitrates that I use. Here's a WMV (http://www.machinima.com/film/download&id=39326), and two screenshots of typical content:
http://imgkk.com/i/8wDyMX.png
http://imgkk.com/i/HBM8Iw.png
Two things to be aware of:
Using some fancy techniques, motion blur is almost perfectly reproduced. I guess this avoids the WMV + Animated content problem (look at Dark Shikari's anime comparison and be amazed by EE3's horrible performance due to the 8x8 partitions on I-frames or whatever)
Film grain is added via the NLE (although not too much; 0.050 to 0.1 depending on the feeling I want to get)
Here's the options I've been using so far:
VBR Constrained; peak is 2x the Average Bitrate, never goes above 12,000kbps
Peak Buffer Window and Key Frame Interval at 4
Size goes from 640*480 to 1280*720 (the latter being often upscaled from 960*540, or else my NLE takes up to a day to render, thanks to my intensive use of effects and average CPU)
Square pixels are always forced
Video Complexity: 4
Adaptive Dead Zone: Conservative
Dquant: IBP Frames
In-loop / Overlap filters on
B-frames number: 3
Adaptative GOP: on
Motion Chroma Search: Full True Chroma
Motion Match Method: Adaptive
And for audio (not really the topic here): WMA Pro, VBR Constrained with totally different bitrates depending on content
Questions:
Is "IBP Frames" in Dquant a good choice?
Does the denoise filter remove ALL grain or all destructive, compression-killing noise?
If the former is true, is there a way to spend "spare bitrate" on grain?
I don't know anything about B-frames and GOPs. As I usually don't have epilepsy-tackling flashes in my movies, are the current settings okay?
:thanks:
I've been encoding "Machinima" content with Expression Encoder; but I'm beginning to wonder if I could squeeze more quality out of the — generally high — bitrates that I use. Here's a WMV (http://www.machinima.com/film/download&id=39326), and two screenshots of typical content:
http://imgkk.com/i/8wDyMX.png
http://imgkk.com/i/HBM8Iw.png
Two things to be aware of:
Using some fancy techniques, motion blur is almost perfectly reproduced. I guess this avoids the WMV + Animated content problem (look at Dark Shikari's anime comparison and be amazed by EE3's horrible performance due to the 8x8 partitions on I-frames or whatever)
Film grain is added via the NLE (although not too much; 0.050 to 0.1 depending on the feeling I want to get)
Here's the options I've been using so far:
VBR Constrained; peak is 2x the Average Bitrate, never goes above 12,000kbps
Peak Buffer Window and Key Frame Interval at 4
Size goes from 640*480 to 1280*720 (the latter being often upscaled from 960*540, or else my NLE takes up to a day to render, thanks to my intensive use of effects and average CPU)
Square pixels are always forced
Video Complexity: 4
Adaptive Dead Zone: Conservative
Dquant: IBP Frames
In-loop / Overlap filters on
B-frames number: 3
Adaptative GOP: on
Motion Chroma Search: Full True Chroma
Motion Match Method: Adaptive
And for audio (not really the topic here): WMA Pro, VBR Constrained with totally different bitrates depending on content
Questions:
Is "IBP Frames" in Dquant a good choice?
Does the denoise filter remove ALL grain or all destructive, compression-killing noise?
If the former is true, is there a way to spend "spare bitrate" on grain?
I don't know anything about B-frames and GOPs. As I usually don't have epilepsy-tackling flashes in my movies, are the current settings okay?
:thanks: