koopa
5th October 2008, 06:34
Hello to the fountain of knowledge that is you AVISynth folk! This time I beg of you all the speedy answer to the following:
I have got some terrible security cam footage (think webcam) that I am trying to clean up.
The files are: 24fps @ 352x288 Intel Indeo Video 3.2
In actual fact, the resolution seems to be lower than that, and the files are actually a non-predictable ~10fps with repeated frames (making temporal denoising hell), that were originally low bitrate MPEG-4s (no way to access original data).
I would love to put up a screen grab, but so far I don't have permission.
What I'm asking is this, there seems to be a LOT of aliasing going on, there are stairs on all curved borders, and 'smooth' gradients (like a lamp shining on a wall) look like a pick-a-colour-for-your-paint-sample-booklet. There is little motion, and the cameras do not move.
I've tried a few antialiasing methods (AAA, EEDI2().TurnRight().EEDI2().TurnLeft() ), but feel there is a better option out there. Any suggestions?
Also any tips on dropping frames below a certain change threshold while maintaining framerate / timing would be much appreciated!
Thanks
I have got some terrible security cam footage (think webcam) that I am trying to clean up.
The files are: 24fps @ 352x288 Intel Indeo Video 3.2
In actual fact, the resolution seems to be lower than that, and the files are actually a non-predictable ~10fps with repeated frames (making temporal denoising hell), that were originally low bitrate MPEG-4s (no way to access original data).
I would love to put up a screen grab, but so far I don't have permission.
What I'm asking is this, there seems to be a LOT of aliasing going on, there are stairs on all curved borders, and 'smooth' gradients (like a lamp shining on a wall) look like a pick-a-colour-for-your-paint-sample-booklet. There is little motion, and the cameras do not move.
I've tried a few antialiasing methods (AAA, EEDI2().TurnRight().EEDI2().TurnLeft() ), but feel there is a better option out there. Any suggestions?
Also any tips on dropping frames below a certain change threshold while maintaining framerate / timing would be much appreciated!
Thanks