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magilvia
18th August 2008, 10:36
Hi all,
I would like to author a DVD with two video clips. Each one should play indefinitely until the user presses forward button to switch the clips. So I started a new project, imported the two clips and set these connections:
- first play: movie1 chapter 0
- movie1 chapter 0 end: movie1 chapter 0
- movie2 chapter 0 end: movie2 chapter 0

This way the compiled DVD starts with movie1 which is seekable and repeated indefinitely.

Now I set up the connection:
- movie1 Next: movie2 chapter 0
to handle the forward button.

Now the DVD acts strangely: it starts with movie1 but it is NO MORE SEEKABLE and DOES NOT PLAY indefinitely, but when ends switches to movie2 which plays indefinitely.

The same happens to movie2 if I set up "movie2 Next" connection.

What's the problem here ? Is it a DVD maestro limitation ? How can I get the desired effect ?

Thanks!

Arky
18th August 2008, 16:01
I'm not 100% certain if this is (at least partly) related to Maestro's abstraction layer but what can tell you is that each video timeline you add a video clip to, in maestro, creates a new VTS for that video clip. So basically, if you try to link from one clip to another, in the manner you have described, you're going to have to go via the VMG.

I suggest you try adding the second clip to the same timeline as the first clip, so that everything is contained within ONE VTS. Try it and let me know how you get on. I have to run now, BFN.


Arky.

magilvia
18th August 2008, 23:40
Yes, thanks! Adding clips to the same timeline works quite good, unless the playback speed is raised above 1x, causing the dvd to skip the chapter end and move directly to the following clip.
I also tryed using command sequences but I couldn't get it to work.

I read the docs about the movie next and previous command where it says:
However, the DVD-Video
Specification defines this function in such a way that the DVD player will not display
play time if either of these links is used.
so this is why it was not seekable, but this does not explain why it does not play in a loop.