View Full Version : PS3 Icon for your BluRay Disc
nazo-gema
14th August 2008, 08:36
Hi All,
I have a burning question. :)
I have seen a couple of BluRay discs out there, when you
put them in your ps3, start them up, then go back to the ps3 menu again,
they display their own sleeve/jacket/disc artwork. (much like the way a ps3 game icon is displayed before starting the game.) Is there an easy way to author/program this? Or do you have to go all out in bd-j to do this?
Thanks In advance!
Nazo-Gema
:stupid:
n0mag!c
14th August 2008, 09:05
Afaik this is bd-j related.
nazo-gema
14th August 2008, 10:52
I see I see,
Difficult to do? or externally addable to your disc?
I'll probably wont be able, don't have the bd-j scenarist version :(
bbjay
14th August 2008, 15:00
This is NOT a BD-J issue.
However this may only be for 4.5.2.
Using Metadata, one can add the small thumbnail image that appears on the PS3.
1. Launch the Metadata Editor (Tools->Metadata) and select Disc Library. Then click the New Create
button.
2. When the Set File Option window appears, enter the language code for English (eng) and click OK.
3. When the Disc Library Editor appears, enter a name (this will be the name the player shows) and then
click on the Description Tab at the bottom.
4. Under the Description tab, you can either select 2 jpeg files to match the required size by clicking
Select File or let click StillImageOutput and HDMV will allow you to select and image to be used from a
video file on the disc.
5. Once the files are imported or generated, click Save under the MetadataFile and click Close.
6. Open an Explorer window, find the Meta folder that was created (<projectname>\Output\Meta).
7. Open the Logical File Layout contained within the Layout Editor in Scenarist and expand the BDMV
folder.
8. Drag the DL folder contained in the open Explorer window (in the Meta folder) to the META folder
in the logical file layout. It will add the DL folder and its contents to your disc.
9. Click OK and Multiplex the project.
nazo-gema
15th August 2008, 05:06
Thanx ever so much for that bbjay!
I am going to try that out.
Nazo-Gema
nazo-gema
15th August 2008, 05:52
Might be a silly question in between, but does this also
allow you to do any gif animations or png transparencies? or similar? Or is it bound to only jpg?
nazo-gema
18th August 2008, 08:26
update: After burning the disc, it sees the title I gave it in the ps3 but not the still though. Also, the ps3 crashed with a generic error code, saying I have an invalid disc.
Any suggestions?
(this even happens after I remove the meta data again and remux)
bbjay
18th August 2008, 14:10
Hmm.. Never seen that one. You may need to contact Sonic's support directly for help on this.
-Luke
nazo-gema
20th August 2008, 00:30
update:
Nevermind, I think it was my bd-re being shitty, :rolleyes:
I burnt the same image and all of a sudden it worked. :)
Thanks again!
Nazo-Gema
nazo-gema
12th September 2008, 01:00
Hiya, just thought I'd come back on this one. Followed bbjays instructions.
With success I burnt the blu-ray disc, and it does display the title of the disc I created in the meta data menu.
I tried the method of creating 2 screenshots of my footage on the disc. Yet these stills do not show up at all, instead I just get
the ps3 disc icon under the title. Am I doing something wrong? I followed the instructions exactly if you want to retrace my steps.
rik1138
26th March 2009, 23:54
Resurrecting a kind of old thread here, but I'm not sure if this has been completely solved for people... And I've been playing with it recently...
This is really easy to do. The thumbnail files are stored in BDMV/META/DL, you can view them on any BD disc that has them. If you want to make your own, here's what you need:
XML file (file name: bdmt_eng.xml)
One 640x360 Jpeg
One 416x240 Jpeg
I've just confirmed that 8-bit PNGs with transparency settings will also work. Not sure about 24-bit, it was going to make 300+ kb files, and I'm not sure if there's file size limitation.
The 416x240 is optional I think, I've never seen the PS3 use it, so I'm not sure where it comes into play. But the spec asks for it, so I always include it. Haven't tried a GIF (animated or otherwise), but an animation would be cool...
Here's the code that should be in the XML file (minimum code at least):
<?xml version="1.0" encoding="utf-8"?>
<disclib xmlns="urn:BDA:bdmv;disclib" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="urn:BDA:bdmv;disclib disclib.xsd">
<di:discinfo xmlns:di="urn:BDA:bdmv;discinfo">
<di:title>
<di:name>Team America: World Police</di:name>
</di:title>
<di:description>
<di:thumbnail href="./TA_640x360.png" size="640x360" />
<di:thumbnail href="./TA_416x240.png" size="416x240" />
</di:description>
</di:discinfo>
</disclib>
Remember, the file name for the XML files is
bdmt_eng.xml
That's important...
Obviously, change 'Team America: World Police' to the name of your movie (this will show up next to the thumbnail image instead of 'BDMV' on the PS3). And change the filenames of the graphics to the ones you created (leave the ./ though).
That's the simple version. You can also create these in multiple languages and also include the names of chapters and individual videos on the disc (like 'Feature', 'Trailer', etc...) But I've only been concerned about the thumbnail image on the PS3, so that's as far as I've pursued it.
But at least you don't have to try to use Scenarist to make it work... You just drop these files in BDMV/META/DL, and you are ready to go.
Rik
odin24
28th March 2009, 01:35
This is pretty cool, I have a couple of questions though. Can the DL folder (with the jpegs, and xml file) be ported over from the original BD to your own compilation, or is it custom to the individual disc?
And, can this be used on a DVD5/9, instead of a BD25/50?
deank
28th March 2009, 01:43
I had no success with DVD which PS3 recognizes as AVCHD so probably it will work only for BD discs... And I think it is better to create PNG files - not JPG as I see most of PS3 backup/saves use only PNG format.
rik1138
28th March 2009, 08:30
Yes, you can copy the DL file over to your own layout... There's nothing disc specific about it, it's just some images and a little bit of XML. It might have more information than you'd need (if you are making a movie-only disc, it might have info for all the bonus materials originally on the Blu-Ray).
I had no success with DVD which PS3 recognizes as AVCHD so probably it will work only for BD discs... And I think it is better to create PNG files - not JPG as I see most of PS3 backup/saves use only PNG format.
So far every Blu-ray disc I've looked at has used JPGs, and I think that's what Scenarist creates as well. I have Futurama, Wanted, Resident Evil: Deg and Spiderwick Chronicles here with me, and they all have JPGs... So there shouldn't be a problem with either.
I also confirmed that a 270kb 24-bit PNG with transparency will work. :) So I guess there's no problem with large files.
I've only tested them on a PS3, I'm not aware of any other player that actually uses them.
Haven't tried it on an AVCHD, sounds like it doesn't work though.. It might be something in the disclib or discinfo fields that need to be changed for that format...
Rik
jagaskywalker
1st April 2009, 14:45
I have been creating my own "META" folders in every BD backup or custum disk I've made.
As far as I know the two file sizes are for 720p or 1080p resolutions (my PS3 always takes the smaller one and I have it in 720p... but maybe I am wrong).
I just change the name in <di:name>xxxx Police</di:name>, keeping always the same filenames for the jpegs...
I just use photoshop and save as jpeg (quality settings 7) with the same size... .and it works... no problem in more than 15 disks....
It would be nice to see if it is possible to have multiple images for multi-title disks.... but I could not find the spec anywhere and I do not use scenarist...
authorhd
1st April 2009, 15:59
Yes if you have Scenarist 4.5 or 5.02, 5.1 you can make also the description of the movie within scenarist to see it then in PS3... Scenarist will create the folder and the .xml file.
rik1138
2nd April 2009, 00:52
As far as I know the two file sizes are for 720p or 1080p resolutions (my PS3 always takes the smaller one and I have it in 720p... but maybe I am wrong).
Ahh, that might make sense... I always see the larger one, and my PS3 is set for 1080p... I'll have to play with that to confirm, but that's probably what it's doing. (Although I don't really see why it needs to do that, unless the icon would just look too big if it used the larger one...)
deank
14th September 2009, 15:31
I decided to add this to multiAVCHD, but have no way of testing it, because I don't have a blu-ray burner and it is not working with DVD media.
http://multiAVCHD.deanbg.com/multiAVCHD_METADL.jpg
Eight different bdmt_*.xml files are created, so PS3 consoles set with non-english UI will display the ICON and INFO, too.
<?xml version="1.0" encoding="utf-8"?>
<disclib xmlns="urn:BDA:bdmv;disclib" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="urn:BDA:bdmv;disclib disclib.xsd">
<di:discinfo xmlns:di="urn:BDA:bdmv;discinfo">
<di:date>2009-09-14</di:date>
<di:creator>multiAVCHD v3.0.700</di:creator>
<di:title>
<di:name>Test blu-ray with icons - The Matrix 480p sample (test file 1)</di:name>
<di:alternative>multiAVCHD compilation</di:alternative>
<di:numSets>1</di:numSets>
<di:setNumber>1</di:setNumber>
</di:title>
<di:subject>Test blu-ray with icons</di:subject>
<di:format>V_MPEG4/ISO/AVC 720x480 23.976</di:format>
<di:description>
<di:tableOfContents>
<di:titleName titleNumber="1" titleLink="Title1_ID">The Matrix 480p sample (test file 1)</di:titleName>
<di:titleName titleNumber="2" titleLink="Title2_ID">Sample (test file 2): The Matrix 480p</di:titleName>
</di:tableOfContents>
<di:thumbnail href="./HDAVCTN_O1.jpg" size="640x360" />
<di:thumbnail href="./HDAVCTN_O2.jpg" size="416x240" />
</di:description>
<di:language>eng</di:language>
</di:discinfo>
</disclib>
At the moment this is available with [Blu-ray disc output]. If menu is created, then thumbnails are created and used in the .xml, otherwise just the other information.
META\DL, META\ES and META\TN folders are created, but at the moment I have no time to add title search and chapter info in esmt_LID_PLSID.xml files in META\ES folder and tnmt_LID_PLSID.xml in META\TN folder.
If anyone is willing to test if it works I'll be glad to get some feedback.
deank
14th September 2009, 18:41
Ok, I added ES folder contents, containing basic chapter links and names for "Title Search":
http://multiAVCHD.deanbg.com/multiAVCHD_METAES.jpg
deank
17th September 2009, 17:31
Hi All,
I have seen a couple of BluRay discs out there, when you
put them in your ps3, start them up, then go back to the ps3 menu again,
they display their own sleeve/jacket/disc artwork. (much like the way a ps3 game icon is displayed before starting the game.)
If anyone has such Blu-ray disc, can he post some more information if inserting the disc makes PS3 display the image in Full-screen-background (the way it is with games)?
And we're talking about full-screen background, not as the thumbnail currently implemented in multiAVCHD as pav56's screenshot shows:
http://www.edelpaws.com/Images/DSC_0959.jpg
Dean
rik1138
18th September 2009, 03:43
If anyone has such Blu-ray disc, can he post some more information if inserting the disc makes PS3 display the image in Full-screen-background (the way it is with games)?
Dean
I think he's just talking about the thumbnail icon... I don't think I've ever seen a movie do a full-screen background.
A quick scan of the spec doesn't indicate this is something that's allowed, but I wonder if you put the same code that's used by the games on the Blu-ray the PS3 would execute it correctly... Might be an interesting experiment.
Rik
deank
18th September 2009, 14:21
Looking at two of my PS3 games (Assassin's Creed and Drake: Uncharted...) I can see this:
http://multiavchd.deanbg.com/ps_game_icons.jpg
ICON0.PNG - 320x176 32bit picture
ICON1.PAM - 320x176 H.264/AVC video-thumbnail (~30 seconds)
SND0.AT3 - audio file for ICON1.PAM
PIC1.PNG - 1920x1080 24bit picture (the one that is displayed when you have the disc inserted)
PARAM.SFO - the information you see when you use "/\" - Information
PS3LOGO.DAT - playstation3 logo image (used with the info from PARAM.SFO)
I doubt that any of this will be interpreted by the console if put on a video BD-R... Of course it is possible just for test to put "PS3_GAME" folder in the root (next to BDMV) and see what will happen :)
Dean
odin24
26th September 2009, 17:11
Hey dean, any luck with the full screen icon for AVCHD/Blu-ray, similar to the games?
L8r.
deank
26th September 2009, 17:16
Well... I have no way to test that and I doubt that it is possible.
If someone has a Blu-ray disc that shows a full-screen jacket when played in PS3 - just let me know and I'll add it to mutltiAVCHD.
rik1138
27th September 2009, 12:18
I tried adding the same files that the games use in several locations, nothing worked. I even put them in a PS3_GAME folder to see if it worked under the 'Game' icon of the PS3, but the system didn't recognize it there either...
It's not part of the spec (from what I can see), so it probably won't work. Sure, Sony could program the PS3 to do it anyway, but I wouldn't bet on it... :)
LowDead
27th September 2009, 13:40
I tried adding the same files that the games use in several locations, nothing worked. I even put them in a PS3_GAME folder to see if it worked under the 'Game' icon of the PS3, but the system didn't recognize it there either...
It's not part of the spec (from what I can see), so it probably won't work. Sure, Sony could program the PS3 to do it anyway, but I wouldn't bet on it... :)
Did you test on dvd or bd?
/LD
rik1138
28th September 2009, 19:27
I was trying it on BDs...
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