s_kound
10th July 2008, 07:31
As you propably already know, Sony has released Dvd Architect 5.0 software which can author HD discs.
I made a great 1080i disc with motion menus etc using this software , and saved it. I burned the result ISO with Nero UDF 2.50 to a DVD-R and tried to play the disc in PS3. Nothing... the PS3 refused to play the disc. I could only browse within the disc's video content as data (that means no menu....)
Now, i found out that DVD Architect doesn't create AVCHD discs. It creates BDMV discs. Playstation3 cannot read 002-BDMV-DVDs discs.... it supports only 001-AVCHD-DVDs (i can confirm that as i already used AVCHD with TSREMUX and played beautifull in PS3).
I created a structure with TSREMUX (AVCHD) and compared it with the structure created by DVD ARCHITECT (BDMV). IT'S COMPLETELY THE SAME.... same folders, same "structure tree" etc. So how can the PS3 distinguish one from another?
Is there a way to "convert" my BDMV folder to AVCHD, taking into consideration that they are CARBON COPY in terms of folders & contents.....?
:thanks:
I made a great 1080i disc with motion menus etc using this software , and saved it. I burned the result ISO with Nero UDF 2.50 to a DVD-R and tried to play the disc in PS3. Nothing... the PS3 refused to play the disc. I could only browse within the disc's video content as data (that means no menu....)
Now, i found out that DVD Architect doesn't create AVCHD discs. It creates BDMV discs. Playstation3 cannot read 002-BDMV-DVDs discs.... it supports only 001-AVCHD-DVDs (i can confirm that as i already used AVCHD with TSREMUX and played beautifull in PS3).
I created a structure with TSREMUX (AVCHD) and compared it with the structure created by DVD ARCHITECT (BDMV). IT'S COMPLETELY THE SAME.... same folders, same "structure tree" etc. So how can the PS3 distinguish one from another?
Is there a way to "convert" my BDMV folder to AVCHD, taking into consideration that they are CARBON COPY in terms of folders & contents.....?
:thanks: